42x [string "return function(allstates, event, type, wat..."]:17: attempt to index field 'loaded' (a nil value)
[string "return function(allstates, event, type, watchID, member, spellID)"]:17: in function `Collapse'
[string "@WeakAuras/WeakAuras.lua"]:1929: in function `UnloadDisplays'
[string "@WeakAuras/WeakAuras.lua"]:1681: in function <WeakAuras/WeakAuras.lua:1524>
[string "@WeakAuras/WeakAuras.lua"]:1723: in function `ScanForLoads'
[string "@WeakAuras/WeakAuras.lua"]:1799: in function <WeakAuras/WeakAuras.lua:1795>
Locals:
self = Frame {
0 = <userdata>
iconSource = -1
AnchorSubRegion = <function> defined @WeakAuras/RegionTypes/Icon.lua:152
subRegionEvents = <table> {
}
Expand = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:909
yOffset = 0
anchorPoint = "CENTER"
GetColor = <function> defined @WeakAuras/RegionTypes/Icon.lua:443
inner = Frame {
}
icon = Texture {
}
SetOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:319
keepAspectRatio = false
SendChat = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:267
SetInverse = <function> defined @WeakAuras/RegionTypes/Icon.lua:507
toShow = false
SetRegionHeight = <function> defined @WeakAuras/RegionTypes/Icon.lua:502
UpdateIcon = <function> defined @WeakAuras/RegionTypes/Icon.lua:467
Color = <function> defined @WeakAuras/RegionTypes/Icon.lua:414
cloneId = ""
Update = <function> defined @WeakAuras/RegionTypes/Icon.lua:579
regionType = "icon"
GetRegionAlpha = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:388
relativePoint = "CENTER"
SoundPlay = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:249
ZTTypes = <table> {
}
ZTCollapse = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:887
zoom = 0.300000
Resume = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:971
SetIcon = <function> defined @WeakAuras/RegionTypes/Icon.lua:450
color_b = 1
UpdateTexCoords = <function> defined @WeakAuras/RegionTypes/Icon.lua:332
alpha = 1
color_r = 1
SetXOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:328
SetGlow = <function> defined @WeakAuras/RegionTypes/Icon.lua:643
SetRegionWidth = <function> defined @WeakAuras/RegionTypes/Icon.lua:497
Collapse = <function> defined return function(allstates, event, type, watchID, member, spellID):16
RealClearAllPoints = <function> defined =[C]:-1
ClickToPick = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:758
OptionsClosed = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:753
RunCode = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:274
GetYOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:340
SetAnimAlpha = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:392
xOffset = -5000
ColorAnim = <function> defined @WeakAuras/RegionTypes/Icon.lua:429
Scale = <function> defined @WeakAuras/RegionTypes/Icon.lua:484
SetYOffsetRelative = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:357
tooltipFrame = Frame {
}
scalex = 1
PreShow = <function> defined @WeakAuras/RegionTypes/Icon.lua:569
cooldownSwipe = true
SetTime = <function> defined @WeakAuras/RegionTypes/Icon.lua:554
GetXOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:336
SetYOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:332
SetCooldownEdge = <function> defined @WeakAuras/RegionTypes/Icon.lua:523
color_g = 1
SetValue = <function> defined @WeakAuras/RegionTypes/Icon.lua:542
SetZoom = <function> defined @WeakAuras/RegionTypes/Icon.lua:531
GetYOffsetRelative = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:365
SetAnchor = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:307
GlowExternal = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:282
cooldownEdge = false
SetRegionAlpha = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:378
투기장 이나 전장 던전 쌈한번하고 나면 계속 뜨네용 .ㅜㅜ