Create a pure 2D Japanese shoujo manga style illustration, not semi-realistic and not photorealistic.
The image must look like a clearly stylized manga drawing, with clean inked line art, visible screentone shading, cel-style rendering, simplified manga facial features, large expressive manga eyes, a small simplified nose and mouth, and a clearly illustrated comic-style appearance. Do NOT make it look like a realistic anime painting, digital painting, or semi-realistic portrait.
Use a single main composition, not a full comic page. Show only one clearly visible female protagonist, with several speech bubbles arranged around her. The storytelling should come mainly from her expression, pose, and the Korean dialogue in the speech bubbles.
The male character must NOT be visually shown at all. No face, no body, no hands, no silhouette, no shadow, no body parts. If his presence is included, it should appear only through off-screen speech bubbles.
IMPORTANT SPEECH BUBBLE COLOR RULES:
- All speech bubbles belonging to the female protagonist must be filled with pale pink or soft pastel pink.
- All speech bubbles belonging to the off-screen male protagonist must be filled with pastel blue.
- Do NOT use plain white speech bubbles for the heroine.
- Do NOT use plain white speech bubbles in general unless absolutely unavoidable for a tiny narration bubble.
- The bubble color difference must be visually obvious.
The female protagonist must be the only visible character and the center of attention. She should feel like a pretty, confident, playful, slightly teasing adult heroine. She is not timid or overly passive. She should look like she is knowingly enjoying making her childhood friend flustered. Her charm should feel lively, witty, feminine, and attractive in a light romantic-comedy way.
Emphasize:
- large expressive manga eyes
- playful or teasing eye contact
- a mischievous smile or smirk
- soft blush
- a confident, relaxed expression
- warm and cheeky childhood-friend chemistry
- a mood where playful banter starts feeling unexpectedly romantic
Visual style requirements:
- pure 2D manga illustration
- clearly non-realistic
- black, white, and gray manga rendering
- subtle pastel pink accents
- clean comic ink lines
- visible screentones
- cel-style shading
- stylized manga proportions
- cute and elegant shoujo manga atmosphere
- romantic-comedy tone
- single illustration composition
- one visible heroine only
- no realistic skin texture
- no painterly rendering
- no semi-realistic lighting
- no photoreal face
IMPORTANT TEXT INSTRUCTIONS:
All dialogue and sound effects must be written in clear, readable Korean Hangul.
Do not use Japanese text, Chinese text, English text, or gibberish.
Use natural Korean romantic-comedy dialogue.
Make the Korean text large, clean, and legible.
The heroine’s speech should sound playful, teasing, and charming.
The male lead’s off-screen lines should appear only in pastel blue speech bubbles and should sound flustered, embarrassed, or caught off guard.
Generate a different scene and different Korean dialogue every time. Do not repeat the same conversation.
Overall, the image should feel like:
a cute and flirtatious childhood-friend rom-com manga moment, with one visible heroine, strong manga stylization, Korean dialogue, pale pink heroine speech bubbles, pastel blue off-screen male speech bubbles, and a fully comic-like non-realistic art style.
Please make sure the female protagonist isn't holding anything in her hands, and that the male protagonist's speech bubble doesn't have a tail.
Negative prompt: photorealistic, semi-realistic, realistic anime painting, painterly style, 3D render, realistic skin texture, detailed realistic lighting, live-action look, white speech bubbles, empty white bubbles, visible male character, male hands, male silhouette, extra characters, unreadable Korean text, broken Hangul, blurry text, distorted anatomy, messy hands, crude fanservice


로판표지 / 캐릭터 시트 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3639408▼ 로판 표지 ▼ (로판풍이라 일상복이면 드레스로 바꿔버릴때가 있어서 '아카데미물' '이세계전생' 등의 문구를 추가로 넣으면 좋음)
Romantic fantasy web novel cover illustrations inspired by the aesthetics of Korean-style romance and otome isekai covers, featuring an elegant and dreamlike aristocratic fantasy atmosphere, delicate 2D anime-style character art, sophisticated line art inspired by manga, soft and subtle coloring, pastel-toned jewel hues, an elegant royal fantasy atmosphere, a luxurious court romance feel, ornate decorative details, lace, ribbons, jewels, flowers, sparkling light particles, subtle radiance, mysterious lighting, elegant fabric textures, intricate costume designs, high-quality commercial web novel cover illustration, composition focused on the upper body, a harmonious combination of beautiful painterly cell shading and soft airbrush highlights, clean and sophisticated finishing touches, romantic and emotional atmosphere, fairy-tale-like fantasy elegance, vertical cover illustration, extremely delicate, gorgeous, intricate, and captivating, premium-grade Korean-style web novel cover aesthetics
Please design and include a “Romance Fantasy” title in Korean that suits this illustration.
▼ 캐릭터 시트 ▼ (글자는 랜덤으로 들어가는거라 닉네임 같은거 넣고 싶으면 프롬프트랑 같이 넣어야함)
Use the uploaded character image as the main character reference.
Preserve the character’s key visual identity clearly: hairstyle, hair color, eye color, facial impression, outfit details, accessories, color palette, and overall personality.
Create a highly polished 2D anime-style character profile collage illustration, inspired by stylish Japanese / Korean fan art profile cards, pastel magazine layout design, cute character goods design, and social media character introduction pages.
The final image should feel like a premium character profile poster or collectible character card.
Use a clean white or very light pastel background with layered graphic elements, tilted photo frames, profile cards, recipe-card-like info panels, decorative UI stickers, small icons, hearts, stars, ribbons, speech-bubble shapes, polaroid frames, simple line decorations, and soft geometric panels.
All letters should be marked in clear 'Korean'.
Include:
- one large main portrait illustration of the character
- one small chibi / mascot version of the same character as a sticker-like figure
- decorative character information cards and cute UI-like labels
- pastel color accents matching the character’s theme
- soft cyan, pastel pink, cream, lavender, mint, or other gentle candy-like colors
- clean graphic layout with balanced negative space
- small decorative pseudo-text elements, but avoid readable real words
- cute icons such as hearts, stars, dessert motifs, drinks, ribbons, flowers, paw prints, sparkles, or small symbols that fit the character
- layered paper collage feeling, as if the character is inside a stylish scrapbook / SNS profile page
Art style:
delicate 2D anime illustration, clean line art, soft cel shading, gentle airbrush highlights, pastel gradients, subtle halftone texture, sticker-like outlines, crisp graphic design, polished fan art quality, cute but stylish, charming, dreamy, playful, soft and collectible.
Composition:
asymmetrical editorial layout, layered frames, cute profile-card design, character-focused, visually rich but not cluttered, elegant use of white space, premium merchandise illustration feeling.
The character should look attractive, charming, and expressive, while staying faithful to the reference image.
Do not make the image photorealistic. Do not turn it into a realistic portrait.
Make it clearly illustrated, cute, polished, and graphic-design focused.
soft pastel character profile card aesthetic, cute dessert menu design, milky white background, cyan and pink accent colors, recipe-card inspired layout, delicate decorative frames, small chibi sticker character, gentle dreamy mood, soft fan goods design, clean and airy composition

퍼리 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3632848A cute chibi furry anime version of the original character,
keeping the original outfit, hairstyle, colors, accessories, and overall design recognizable.
anthro furry features,
animal-like face,
small fluffy muzzle,
soft furry cheeks,
soft fur texture,
fluffy animal ears and tail,
dynamic fluffy tail,
cute paw pads,
expressive fluffy fur,
soft textured brush,
Twitter furry artist style,
warm gray background,
clean lineart,
refined sketch style,
clean anime shading,
soft cel shading,
polished furry illustration,
high quality furry anime artwork,
adorable proportions,
playful smug expression,
cute mischievous expression,
MMORPG fantasy aesthetic,
character sheet composition,
multiple expressions,
mini chibi panels,
small doodle versions around the character,
front and back view,
sticker-like layout,
cute expression variations,
reference sheet style
more animal-like muzzle
fluffier fur
larger paws
slightly chaotic doodle energy
sketchy hand-drawn linework
fluffy ★rabbit★ ears and tail
★친곳 동물만 바꿈됨

일상 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3661254same character as the uploaded reference image, maintain recognizable identity and facial structure, preserve the original hairstyle, facial features, expressions, body proportions, silhouette, and overall character impression
maintain the exact physique and silhouette from the uploaded reference image, preserve the original body proportions without modification, do not normalize or standardize the figure, keep the natural chest size, waist shape, hip proportions, leg thickness, and overall body balance exactly as shown in the reference image
wearing only an oversized loose plain white t-shirt, oversized sleeping shirt, casual homewear, relaxed fit, completely blank shirt, no logo, no text, no print, no graphic design, solid fabric surface, soft cotton fabric, thin natural fabric, subtle translucency under warm sunlight, gentle light diffusion through fabric, airy soft fabric feeling, smooth cloth shading, large simple fabric shapes, clean cel shading, simplified fabric texture, soft natural folds, minimal fabric micro-detail, no fabric patterns, no crosshatch texture, no diamond pattern artifacts, cozy everyday outfit, barefoot
single spontaneous candid daily life moment, random cozy indoor activity, natural unstaged behavior, spontaneous everyday situation, unpredictable slice-of-life composition, varied body posture, varied framing, different candid camera angles, natural motion captured mid-action, relaxed comfortable body language
minimal modern Korean apartment interior, cozy Korean home atmosphere, Korean-style furniture, Korean kitchen appliances, Korean bedding and pillows, clean everyday household objects, simple unlabeled packaging, neutral product design, realistic Korean indoor environment, visually clean environment, clean minimal background objects, simplified everyday items, no readable text on objects
soft anime illustration, delicate lineart, pastel color palette, warm natural sunlight, cinematic anime lighting, airy atmosphere, emotional slice-of-life mood, peaceful indoor atmosphere, soft shadows, modern anime aesthetic, high detail illustration
focus on cozy everyday realism rather than erotic presentation
negative prompt:
3d render, game character selection screen, fantasy armor, weapon, glowing aura, combat stance, sci-fi outfit, latex suit, bodysuit, high heels, exaggerated sexy pose, idol pose, lingerie, provocative expression, overly detailed armor, MMORPG UI, neon effects, chibi proportions, dramatic action pose, logo, text, typography, graphic print, printed shirt, brand logo, patterned fabric, plaid, stripes, decorative design, random letters, watermark, readable words, product label, poster text, subtitles, advertisement, magazine cover, book title, letters, symbols, japanese text, japanese poster, japanese packaging, tatami room, shoji door, shrine aesthetic, kimono, japanese apartment style, katakana, hiragana, anime merchandise wall, diamond pattern, crosshatch texture, mesh texture, checker pattern, noisy fabric texture, excessive fabric detail, random cloth patterns
- 복장은 박스티 고정에 그림체도 고정

수중 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3668674Please express the provided character image by capturing as many of its elements as possible. Before drawing, analyze the image to ensure you do not miss various elements such as clothing, hair style, eyebrows, eye shape, makeup, pupils, eye color, hair color, clothing color, bangs length, facial expression, accessories, skin tone, materials, and body proportions, and draw the same person attractively. However, remove the weapon and weapon effects.
Art Style - Feels like a real photograph but is closer to a semi-realistic illustration, a style that appropriately blends the art of Korean webtoons and Japanese manga, imitating top-tier illustrations from image sharing sites, 2D hand-painted semi-realistic anime rendering combined with elegant mature anime face proportions, rich painterly shading with smooth gradient blending, detailed light and shadow with proper atmospheric depth, glossy and luminous finish on key surfacesDetailed Expression - 2D animation-like gradient expression with a soft texture, subtle blush, delicate shadow transitions, and a finish that looks as if it were hand-drawn one by one.
COLOR: color palette based on the reference image, limited to 3–5 main colors, rich painterly rendering with smooth gradient blending and realistic light interaction, glossy finish on key surfaces (eyes, hair, lips, signature item), atmospheric depth with proper shadow weight, cohesive color story across the whole sheet — overall mood of the coloring should match the character's analyzed personality
Scene Description—The situation of having just been submerged in water, wide-open eyes, eyes seeing a mysterious world, eyes seeing a beautiful world, fine, small water droplets rising from below, hair spreading expansively due to buoyancy, strong sunlight coming down from above
Result- Please depict only the neck up in a 1:1 ratio drawing, head turned slightly to one side, the focus is near the screen, no complex background elements, fill in the background naturally, Natural emotional expression(For example, expressions of positive emotions such as a bright smile, surprise, joy, and pleasure)
Negative elements- Realistic, 3D rendering, complex background, additional characters, text, captions, speech bubbles, cluttered composition, excessive expression, Unreal Engine style, plastic-like appearance, game character-like appearance
Reminder - Check if you have properly transferred the characteristics of the character you analyzed. clean cel-shaded fabricno diamond patternno crosshatch artifactsno mesh-like wrinklesmesh-like wrinkles

화보집 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3665238```textluxury glossy anime illustration,high-end luxury fashion editorial artwork,premium Korean webtoon rendering,semi-realistic anime face,soft pastel rendering,high-key low-contrast lighting,soft bloom lighting,airy atmosphere,soft atmospheric haze,soft cinematic sunlight,light-defined forms,ultra soft glossy skin,porcelain skin,smooth skin gradients,subsurface scattering,diffused specular highlights,silky skin texture,thin colored lineart,minimal line emphasis,silky flowing hair,airy hair strands,soft rim light,pastel hair reflections,editorial fashion photography composition,effortless beauty,dreamy expression,clear reflective eyes,soft blush,glossy lips,luxury beach resort atmosphere,bright turquoise ocean,sunlit white sand,warm summer breeze,delicate translucent fabric,soft chiffon texture,micro lace details,premium swimwear detailing,85mm fashion photography,shallow depth of field,ultra detailed,masterpiece,8k```
셀카 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3642967[우정사진.ver]
Character setup:
- Character 1: {★male/female}
- Character 2: {★male/female}
- Character 3: {★male/female}
- Character 4: {★male/female}
Use Image A, Image B, Image C, and Image D as character appearance references as needed.
Each reference image represents a different character.
Only use as many character references as needed for the final character count.
Ignore any unused references.
Create a new high-quality Korean webtoon-style illustration of a smartphone selfie scene with {1~4} characters.
The image should look like a full-screen iPhone-like camera app screenshot.
Format and quality:
- Vertical smartphone screen format
- Use a tall iPhone-like screen ratio close to 9:19.5
- Recommended output size: 1290 x 2796 or 1179 x 2556
- If unavailable, use 1080 x 2340 or vertical 9:16 as fallback
- Prioritize clean, sharp, high-resolution Korean webtoon-style image quality
- Use crisp lineart, clean webtoon faces, expressive eyes, smooth cel shading, and vivid but clean colors
- Avoid muddy colors, noisy rendering, painterly blur, broken textures, or compressed-looking details
- If the scene becomes too complex, simplify the background and UI details before reducing character quality
Character rules:
- Preserve each character’s hairstyle, hair color, eye color, face, outfit style, and overall identity from the reference images
- Keep each character distinct and recognizable
- Do not merge characters together
- Do not heavily redesign the characters
Composition:
- Use a high-angle smartphone selfie perspective
- Make it feel like one character is holding the phone slightly above the group
- Arrange all characters naturally within the tall vertical frame
- If there are multiple characters, place some closer to the camera while others lean in from the sides or appear slightly farther back
- Keep the composition lively, readable, and balanced
- Make all faces clearly visible and recognizable
- Use slight selfie-lens perspective distortion, but do not distort faces or bodies
- Prioritize clean face placement, readable character separation, and natural group chemistry
- Keep the background simple so the characters and camera UI remain clear
Pose and expression rules:
- Use diverse, natural poses commonly seen in casual friend-group selfies
- Each character must have a different body angle, hand position, gesture, and facial expression
- Do not repeat the same hand gesture across the group
- Not every character needs a visible hand gesture
- At least one character should have no visible hand gesture or a naturally resting hand pose
- Use varied hand placement such as holding the phone, near the face, near the camera, resting on a friend’s shoulder, fixing hair, holding a small prop, relaxed at the side, or partially out of frame
- Avoid stiff, formal, symmetrical, or copy-pasted posing
- Limit peace signs to at most one character
- Limit finger hearts to at most one character
- Limit waving to at most one character
- Limit thumbs-up to at most one character
Character-count pose guidance:
- For 1 character: use one clear solo selfie pose such as peace sign, small wave, finger heart, cheek pose, fixing hair, or relaxed smile
- For 2 characters: use two clearly different poses; for example, one holds the phone while the other waves, or one makes a finger heart while the other leans in naturally
- For 3 characters: one may hold the phone, one may use a small gesture, and one should use a different non-matching pose such as laughing, leaning from behind, or keeping hands out of frame
- For 4 characters: vary depth and gestures clearly; one may hold the phone, one may use a small gesture, one may lean from the side with a different gesture, and one should use a non-gesture pose
Possible selfie poses:
- peace sign close to the camera
- small wave
- finger heart
- playful cheek pose
- casual thumbs-up
- playful pointing toward the camera
- hand resting lightly on another character’s shoulder
- fixing hair while smiling
- holding a small drink, phone, or accessory naturally
- leaning in from the side
- leaning shoulder-to-shoulder
- leaning from behind another character
- surprised expression as if the photo was taken suddenly
- laughing naturally
- smiling with eyes closed
- shy smile
- cool relaxed smile
- hands naturally out of frame
- hands relaxed without posing
Friend-only interaction rule:
- Even if the group includes both male and female characters, keep the mood as close friends only
- Do not create couple-like poses
- Do not create romantic tension
- Do not include cheek kissing, lip kissing, couple hugs, romantic cuddling, intimate face touching, or romantic couple-style posing
- Friendly closeness is allowed, such as shoulder-to-shoulder posing, leaning into the frame, laughing together, or casual selfie gestures
- Any physical interaction should feel casual, friendly, and non-romantic
- Keep all characters balanced as part of the same friend group, not separated into a couple pairing
Camera UI:
- Create a clean iPhone-like camera app interface as a flat 2D overlay on top of the illustration
- The camera UI must not follow the selfie perspective
- The UI must remain perfectly flat, straight, centered, and screen-aligned
- Do not warp, tilt, curve, or distort the camera UI
- The character illustration appears inside the central viewfinder
- Use clean black top and bottom UI bars as simple horizontal rectangles
- Keep the top UI minimal with only a few simple camera icons
- Avoid random symbols or excessive UI details
- Show a large white circular shutter button at the bottom center
- Show a small square thumbnail preview at the bottom left
- Show a simple camera-switch icon at the bottom right
- Keep the bottom UI layout clean, minimal, and symmetrical
Korean camera mode labels:
- All camera interface text must be in Korean only
- Use only these five exact labels:
"시네마틱", "비디오", "사진", "인물", "파노라마"
- Do not add any other text
- Arrange the five labels in one straight horizontal row above the shutter button
- Use an invisible five-column grid for the camera mode bar
- Place each label in the center of its own equal-width slot
- Keep equal center-to-center spacing between the label blocks
- The label order must be:
[시네마틱] [비디오] [사진] [인물] [파노라마]
- The selected mode must be "사진"
- Place "사진" in the exact center slot, directly above the shutter button
- Visually emphasize "사진" as the active mode
- Keep "시네마틱" to the far left, "비디오" left of "사진", "인물" right of "사진", and "파노라마" to the far right
- Use the same clean sans-serif font, same font size, same font weight, and same baseline for all labels
- Treat each label as a clean UI text block
- Prioritize correct spelling of the five labels over adding more UI details
- Do not generate extra words, fake Korean, broken Korean, Japanese, English, or unreadable text
- If text accuracy becomes difficult, simplify the UI and keep only the five camera mode labels and shutter button clearly readable
Style:
- polished Korean webtoon style
- clean and attractive webtoon-style faces
- crisp lineart
- smooth cel shading
- vivid but clean colors
- bright and lively mood
- natural selfie perspective
- high-quality mobile wallpaper feel
- candid group-selfie atmosphere
Important:
- Prioritize sharp character rendering and clean facial clarity
- Character quality is more important than complex UI details
- Treat the UI as a simple flat overlay, not as part of the scene
- Keep the camera UI clearly visible
- Keep the Korean camera mode labels evenly spaced and clearly readable
- Keep all characters recognizable from their references
- Create a newly composed image, not a copy of another image
Negative Prompt:
low quality, blurry, pixelated, noisy image, muddy colors, compressed image, low detail, bad anatomy, bad hands, extra fingers, missing fingers, fused fingers, distorted face, deformed body, duplicate characters, merged characters, wrong hairstyle, wrong eye color, wrong outfit, cropped face, cropped head, cluttered composition, stiff poses, identical poses, same hand gesture, repeated peace signs, repeated finger hearts, repeated waving, repeated thumbs-up, awkward hand placement, unnatural hand placement, copy-pasted poses, unreadable text, broken Korean text, fake Korean text, misspelled Korean text, incorrect Korean labels, Japanese text, English text, random UI text, extra UI text, messy UI, warped UI, tilted UI, curved UI, diagonal UI text, floating UI text, broken phone UI layout, uneven label spacing, inconsistent gaps between mode labels, crowded camera mode labels, off-center mode labels, extra camera mode labels, non-iPhone camera UI, wrong phone aspect ratio, square image, landscape format, romantic pose, couple pose, cheek kiss, lip kiss, kissing, romantic cuddling, intimate hug, intimate face touching, romantic tension

[커플.ver]
Character setup:
- Character 1: {★male/female}
- Character 2: {★male/female}
- Character 3: {★male/female}
- Character 4: {★male/female}
Use Image A, Image B, Image C, and Image D as character appearance references as needed.
Each reference image represents a different character.
Only use as many character references as needed for the final character count.
Ignore any unused references.
Create a new high-quality Korean webtoon-style illustration of a smartphone selfie scene with {1~4} characters.
The image should look like a full-screen iPhone-like camera app screenshot.
Format and quality:
- Vertical smartphone screen format
- Use a tall iPhone-like screen ratio close to 9:19.5
- Recommended output size: 1290 x 2796 or 1179 x 2556
- If unavailable, use 1080 x 2340 or vertical 9:16 as fallback
- Prioritize clean, sharp, high-resolution Korean webtoon-style image quality
- Use crisp lineart, clean webtoon faces, expressive eyes, smooth cel shading, and vivid but clean colors
- Avoid muddy colors, noisy rendering, painterly blur, broken textures, or compressed-looking details
- If the scene becomes too complex, simplify the background and UI details before reducing character quality
Character rules:
- Preserve each character’s hairstyle, hair color, eye color, face, outfit style, and overall identity from the reference images
- Keep each character distinct and recognizable
- Do not merge characters together
- Do not heavily redesign the characters
Composition:
- Use a high-angle smartphone selfie perspective
- Make it feel like one character is holding the phone slightly above the group
- Arrange all characters naturally within the tall vertical frame
- If there are multiple characters, place some closer to the camera while others lean in from the sides or appear slightly farther back
- Keep the composition lively, readable, and balanced
- Make all faces clearly visible and recognizable
- Use slight selfie-lens perspective distortion, but do not distort faces or bodies
- Prioritize clean face placement, readable character separation, and natural group chemistry
- Keep the background simple so the characters and camera UI remain clear
Pose and expression rules:
- Use diverse, natural poses commonly seen in casual friend-group selfies
- Each character must have a different body angle, hand position, gesture, and facial expression
- Do not repeat the same hand gesture across the group
- Not every character needs a visible hand gesture
- At least one character should have no visible hand gesture or a naturally resting hand pose
- Use varied hand placement such as holding the phone, near the face, near the camera, resting on a friend’s shoulder, fixing hair, holding a small prop, relaxed at the side, or partially out of frame
- Avoid stiff, formal, symmetrical, or copy-pasted posing
- Limit peace signs to at most one character
- Limit finger hearts to at most one character
- Limit waving to at most one character
- Limit thumbs-up to at most one character
Character-count pose guidance:
- For 1 character: use one clear solo selfie pose such as peace sign, small wave, finger heart, cheek pose, fixing hair, or relaxed smile
- For 2 characters: use two clearly different poses; for example, one holds the phone while the other waves, or one makes a finger heart while the other leans in naturally
- For 3 characters: one may hold the phone, one may use a small gesture, and one should use a different non-matching pose such as laughing, leaning from behind, or keeping hands out of frame
- For 4 characters: vary depth and gestures clearly; one may hold the phone, one may use a small gesture, one may lean from the side with a different gesture, and one should use a non-gesture pose
Possible selfie poses:
- peace sign close to the camera
- small wave
- finger heart
- playful cheek pose
- casual thumbs-up
- playful pointing toward the camera
- hand resting lightly on another character’s shoulder
- fixing hair while smiling
- holding a small drink, phone, or accessory naturally
- leaning in from the side
- leaning shoulder-to-shoulder
- leaning from behind another character
- surprised expression as if the photo was taken suddenly
- laughing naturally
- smiling with eyes closed
- shy smile
- cool relaxed smile
- hands naturally out of frame
- hands relaxed without posing
Mixed-gender couple interaction:
- If the group includes both male and female adult characters, a cute couple-like interaction may appear naturally
- One female character may playfully kiss one male character on the cheek
- The cheek kiss should feel cute, friendly, consensual, wholesome, and natural
- The male character may react with a surprised smile, shy expression, embarrassed laugh, or amused look
- If there are 3 or 4 characters, the other characters may react playfully in the background with laughter, teasing expressions, or different casual gestures
- If using the cheek-kiss pose, the kissing character should not also make a peace sign or finger heart
- The kissed character should keep hands relaxed, partially out of frame, or naturally placed
- Keep the moment playful and wholesome, not overly romantic or sexualized
- Make sure both characters’ faces remain recognizable and are not overly obscured
Camera UI:
- Create a clean iPhone-like camera app interface as a flat 2D overlay on top of the illustration
- The camera UI must not follow the selfie perspective
- The UI must remain perfectly flat, straight, centered, and screen-aligned
- Do not warp, tilt, curve, or distort the camera UI
- The character illustration appears inside the central viewfinder
- Use clean black top and bottom UI bars as simple horizontal rectangles
- Keep the top UI minimal with only a few simple camera icons
- Avoid random symbols or excessive UI details
- Show a large white circular shutter button at the bottom center
- Show a small square thumbnail preview at the bottom left
- Show a simple camera-switch icon at the bottom right
- Keep the bottom UI layout clean, minimal, and symmetrical
Korean camera mode labels:
- All camera interface text must be in Korean only
- Use only these five exact labels:
"시네마틱", "비디오", "사진", "인물", "파노라마"
- Do not add any other text
- Arrange the five labels in one straight horizontal row above the shutter button
- Use an invisible five-column grid for the camera mode bar
- Place each label in the center of its own equal-width slot
- Keep equal center-to-center spacing between the label blocks
- The label order must be:
[시네마틱] [비디오] [사진] [인물] [파노라마]
- The selected mode must be "사진"
- Place "사진" in the exact center slot, directly above the shutter button
- Visually emphasize "사진" as the active mode
- Keep "시네마틱" to the far left, "비디오" left of "사진", "인물" right of "사진", and "파노라마" to the far right
- Use the same clean sans-serif font, same font size, same font weight, and same baseline for all labels
- Treat each label as a clean UI text block
- Prioritize correct spelling of the five labels over adding more UI details
- Do not generate extra words, fake Korean, broken Korean, Japanese, English, or unreadable text
- If text accuracy becomes difficult, simplify the UI and keep only the five camera mode labels and shutter button clearly readable
Style:
- polished Korean webtoon style
- clean and attractive webtoon-style faces
- crisp lineart
- smooth cel shading
- vivid but clean colors
- bright and lively mood
- natural selfie perspective
- high-quality mobile wallpaper feel
- candid group-selfie atmosphere
Important:
- Prioritize sharp character rendering and clean facial clarity
- Character quality is more important than complex UI details
- Treat the UI as a simple flat overlay, not as part of the scene
- Keep the camera UI clearly visible
- Keep the Korean camera mode labels evenly spaced and clearly readable
- Keep all characters recognizable from their references
- Create a newly composed image, not a copy of another image
Negative Prompt:
low quality, blurry, pixelated, noisy image, muddy colors, compressed image, low detail, bad anatomy, bad hands, extra fingers, missing fingers, fused fingers, distorted face, deformed body, duplicate characters, merged characters, wrong hairstyle, wrong eye color, wrong outfit, cropped face, cropped head, cluttered composition, stiff poses, identical poses, same hand gesture, repeated peace signs, repeated finger hearts, repeated waving, repeated thumbs-up, awkward hand placement, unnatural hand placement, copy-pasted poses, unreadable text, broken Korean text, fake Korean text, misspelled Korean text, incorrect Korean labels, Japanese text, English text, random UI text, extra UI text, messy UI, warped UI, tilted UI, curved UI, diagonal UI text, floating UI text, broken phone UI layout, uneven label spacing, inconsistent gaps between mode labels, crowded camera mode labels, off-center mode labels, extra camera mode labels, non-iPhone camera UI, wrong phone aspect ratio, square image, landscape format, overly sexualized pose, inappropriate intimacy, forced kiss, uncomfortable expression, face hidden by kiss, excessive romance
★캐릭터를 한개, 두개로 이미지를 만들고 싶은 사람들은 프롬프트의 Character setup:
- Character 1: {★male/female} ~~ 부분의 들어갈 캐릭터 한두개와 성별(male남성, female여성)만 남기고 지우면 되십니다.

디스코드 배너(프로필 상단 헤더) 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3642241Use the uploaded character image as the reference. Redraw the character as a clean 2D SD / chibi anime illustration, not a 3D render. Create a simple Discord header banner in 1100x440.
Only ONE chibi character should appear in the entire image. No duplicate, mini version, sticker version, or extra character.
Preserve the character’s hairstyle, hair color, eye color, outfit, existing accessories, and overall vibe. Do not heavily redesign the outfit. Do not add many new ornaments or accessories.
Remove any weapon completely. Do not include any weapon, staff, sword, halo, magic circle, glowing ring, or back ornament.
Use a soft everyday slice-of-life concept, not a luxurious or fantasy-rich mood. Choose one simple daily-life outdoor or indoor scene such as: yacht outing, picnic, flower field, seaside walk, sitting on the grass, cafe terrace, window-side rest, or peaceful room scene.
Keep the composition simple, airy, and clean. The character does not need to be full body; upper body, half body, or a simple seated pose is fine.
Do not make the character look at the camera. Avoid direct eye contact. Make the character look like they are naturally enjoying the moment. Avoid hand-near-face poses. Keep the hands relaxed on the lap, beside the body, on a seat, railing, grass, or cushion.
Use clean line art, simple shapes, very light cel shading, and a soft limited color palette based on the character. Keep the background minimal and supportive. Make the result cute, soft, minimal, and clearly 2D.
(제미나이 쓰면 GIF로 움직이는 배너 만들어 준다고 함)

실?사 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3627873Use the attached reference image as the character reference.
DEEP CHARACTER ANALYSIS — before drawing anything, analyze the reference image thoroughly and infer:
- Visual features: hairstyle, hair length, hair color and highlights, bangs shape, eye shape, eye color, facial impression, skin tone, outfit details, fabric types, accessories, body proportions, signature items
- Personality & vibe: what kind of person they seem to be (confident? shy? playful? cold? warm? mischievous? elegant? energetic? etc.) — read it from their pose, expression, outfit, color choices, and overall atmosphere
- Aesthetic identity: what's their style world (cute? dark? sporty? academic? fantasy? streetwear? etc.)
- A fitting name for the character based on their visual identity
- A fitting mascot animal companion that matches their personality and aesthetic
- Signature items or motifs that define them
- Personality keywords (3–5 short traits) that capture who they are
Every creative decision on the sheet — text content, memo notes, doodle words, mascot animal, color palette labels, expression choices, pose energy — must flow naturally from this character analysis. Nothing is predetermined; let the character's identity guide all choices.
Keep the person recognizable, and redraw them as a charming character reference sheet in a high-end semi-realistic Japanese-Korean hybrid illustration style — finished professional artwork with rich textural realism.
STYLE: high-end semi-realistic anime illustration with strong textural detail, refined character design art blending Japanese light novel illustration depth with Korean webtoon polish (日本ライトノベル × 한국 웹툰 일러스트), top-tier pixiv illustrator quality, photorealistic material rendering combined with anime face proportions, rich painterly shading with smooth gradient blending, detailed light and shadow with proper atmospheric depth, glossy and luminous finish on key surfaces, mature refined anime face proportions on a realistically rendered body, professional character design sheet quality, doodle-collage layout on a white sketchbook page
CRITICAL REALISTIC TEXTURE RULES (very important):
- Skin: realistic skin texture with subtle pore-level detail in close-ups, soft natural blush gradient, delicate shadow rendering on neck/jaw/collarbone/under-eye area, subtle skin sheen and translucency, soft subsurface light feeling — NOT flat anime cel-shading, NOT plastic-smooth
- Eyes: large detailed anime eyes with photorealistic glossy wet surface, multiple layered light reflections, gradient iris with fine radial detail, individually drawn upper and lower eyelashes, subtle eye rim shadow, realistic tear-line rendering, glossy depth — eyes should look wet and luminous like real eyes but with anime stylization
- Hair: individually rendered hair strands with realistic flow and weight, natural light reflection bands with proper highlight-shadow transition, soft fine flyaway strands, realistic hair clumping behavior, slight translucency at hair edges where light passes through, detailed root-to-tip gradient
- Lips: soft realistic lip texture with subtle vertical lip lines, glossy highlight, natural color gradient
- Fabric & materials: each material rendered with its real-world texture — fur with individual fluff strands and depth, lace with detailed pattern and translucency, denim with visible weave and worn highlights, leather with proper sheen, knit with visible stitch pattern, silk with smooth glossy fall, metal with sharp specular reflections — each fabric should look like its real material
- Lighting: soft directional lighting with proper form shadows and ambient occlusion in creases, gentle rim light on hair edges, realistic light interaction with each surface
- Anime face proportions kept (large eyes, refined nose, small mouth) but rendered with realistic surface materials — this is the key balance: stylized proportions + realistic texture
- Lineart: refined delicate lines that fade into shading naturally, varied line weight, lineart should support the rendering not dominate it (modern semi-realistic approach where shading does most of the work)
LAYOUT: multiple finished illustrations of the same character arranged across one large canvas like a professional character design sheet, doodle-collage composition with organic varied placement, varied sizes from large hero illustrations to small chibi/icon-sized drawings, scattered playfully across a white sketchbook page with natural flow (avoid grid-like rigid arrangement)
COMPOSITION VARIETY (very important — avoid formulaic repetition):
Mix freely from these compositional approaches, choosing what best fits the character. The sheet should feel organic and varied, not like a checklist:
Camera angles to mix in:
- low-angle shots (camera below, looking UP at character — dramatic upward perspective)
- high-angle shots (camera above, looking DOWN at character)
- eye-level straight-on shots
- slight dutch tilt angles for dynamic energy
- extreme close-ups (just eyes, just hands, just a detail)
- medium shots (waist-up)
- full body wide shots
- over-the-shoulder back views
- three-quarter back views
- profile side views
Pose & framing varieties to draw from:
- relaxed candid poses (lounging, leaning, stretching, yawning)
- action poses (running, jumping, mid-twirl, dramatic weapon swing)
- intimate close-ups (just eyes with strong emotion, just lips, hands holding something)
- environmental hints (sitting on imaginary stairs, leaning against invisible wall)
- gesture-focused (hand reaching toward viewer, finger to lips, holding hair back)
- emotion-led poses (vulnerable curled posture, confident hand-on-hip, mischievous lean-in)
- back views and over-shoulder glances
- chibi mini versions in playful poses
- detail-only shots (signature item close-up, accessory detail, footwear close-up)
Each illustration should have its OWN compositional intent — different framing, different angle, different energy. Avoid drawing the same bust-up framing repeatedly. Mix scales, angles, and crop styles for visual rhythm. Let the character's personality guide which poses feel natural for them.
REQUIRED ANCHOR ELEMENTS (must include, but compose creatively based on the character):
- one large hero illustration showing the character at peak rendering quality
- at least one low-angle upward perspective shot somewhere on the sheet
- at least one full-body view showing the complete outfit
- at least one chibi or mini deformed version
- one small mascot animal companion that fits the character's analyzed vibe — choose freely based on what suits them
- color palette swatch with Korean labels — 3 to 5 main colors extracted from the reference; label each color with what it represents for THIS character (based on their actual signature elements — could be hair, eyes, outfit, weapon, accessory, mascot, etc.)
- a small handwritten memo paper with Korean personality notes — write 3–5 short traits that match the character's analyzed personality
- a barcode label with the character's inferred name
- a rich variety of expressions woven naturally into different poses — choose expressions that match what THIS character would actually feel and show, not a generic checklist
KOREAN TEXT (한글 텍스트) — fully character-driven:
All handwritten text on the sheet must be in Korean (한글) handwriting style, written in casual marker/pen style. The CONTENT of the text is generated freely based on the character analysis:
- The character's name as a large title in Korean — invent a name that fits their visual identity
- Short Korean doodle notes scattered around — invent natural reactions, nicknames, mood words, observations, sound effects that fit THIS specific character's personality and the specific moment in each illustration. Different drawings can have different fitting reactions in Korean.
- A small Korean memo paper with personality notes — write organic personality observations about the character (3–5 short traits)
- Speech bubbles with short Korean reactions matching each pose's emotion
- Color palette labels in Korean for each swatch
- All text MUST be Korean Hangul, NOT English, NOT Japanese
- All text content must feel naturally hand-jotted by an artist sketching this character — casual, affectionate, observational, varied
DOODLE DECORATIONS around the character: stars, hearts, arrows, speech bubbles with Korean text, question marks, exclamation marks, small Korean memo notes, sparkle marks, ribbons, and small motif doodles thematically matching the character (e.g. if they're a swordfighter, sword doodles; if they're cute and soft, hearts and flowers; if they're mischievous, mischief symbols; let the motifs emerge from the character) — these small decorations stay loose and hand-drawn for playful contrast against the highly polished main illustrations
COLOR: color palette based on the reference image, limited to 3–5 main colors, rich painterly rendering with smooth gradient blending and realistic light interaction, glossy finish on key surfaces (eyes, hair, lips, signature item), atmospheric depth with proper shadow weight, white sketchbook page background, cohesive color story across the whole sheet — overall mood of the coloring should match the character's analyzed personality
FINAL CHECK:
- the main character drawings must look like top-tier semi-realistic anime illustration with photorealistic textures (skin pores, individual hair strands, fabric weave, glossy wet eyes, material-specific surface detail) layered onto stylized anime face proportions
- composition feels organic and varied with diverse camera angles and framings (no repetitive bust-up shots)
- all character details (name, personality notes, mascot animal, motif doodles, expression choices, doodle text) are freely generated from analysis of the reference image — nothing forced from a template
- all handwritten text in Korean Hangul, content-naturally-fitting the specific character
- the contrast between hyper-detailed main illustrations and loose casual scribbled doodles around them is preserved

할짝 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3668432Use the uploaded character image as the main character reference.
Analyze and preserve the character’s key visual identity:
hairstyle, hair length, hair color, bangs, eye shape, eye color, facial impression, outfit hints, accessories, color palette, and overall personality.
Redraw the character as an ultra-cute 2D anime illustration in a Japanese kawaii shoujo style mixed with strongly exaggerated SD chibi charm.
IMPORTANT CHARACTER RULE:
Use the uploaded character image as the true character identity.
The uploaded character may be a human character, humanoid character, mascot-suit character, animal-hood character, or a character wearing an animal costume.
If the uploaded character has animal-like costume elements, mascot elements, or an animal hood/headpiece, preserve those features as part of the character’s identity.
Do not replace or change the uploaded character’s identity.
MAIN COMPOSITION:
Create an extreme close-up portrait in a square 1:1 composition.
The character’s face should fill almost the entire frame in a very exaggerated, adorable way.
The composition should feel like the character is directly in front of a flat transparent glass or acrylic surface, viewed from the other side.
Make the pose very close, frontal, chaotic, and energetic, with the mouth and tongue becoming the main focal point.
DYNAMIC MOTION:
Strongly emphasize that the character is moving energetically and excitedly against the transparent surface.
The pose should feel like a sudden lively moment rather than a calm still pose.
Make it look like the character has rushed up to the glass and is actively pressing themselves against it in excitement.
Add a sense of vigorous motion in the hands, face, and tongue pose.
Use subtle stylized motion cues such as slight movement blur on the fingertips or tongue edges, tiny action lines, small shake-like energy, and dynamic pose exaggeration.
The overall image should feel lively, bouncy, chaotic, and full of cute energy.
TONGUE-TO-GLASS ACTION:
Strongly emphasize the tongue touching the transparent surface.
The tongue should be clearly extended forward and visibly pressed against the glass in a cute exaggerated cartoon-gag way.
Make the tongue-to-glass contact direct, readable, central, and playful.
The tongue should look softly flattened at the contact point.
Add soft stylized shading on the tongue using gentle gradients so it has more volume and dimension.
Include subtle darker shading near the inner part of the tongue and a small highlight near the center so it feels plush and cute.
Keep the effect wholesome, playful, non-suggestive, and clearly unrealistic.
MOISTURE EFFECT:
Add only a tiny stylized glossy moisture effect near the tongue contact area.
Use a faint transparent sheen, a tiny wet-looking highlight, or a small cute sparkle near the tongue or lips.
If desired, include a minimal tiny droplet-like shine effect, but keep it highly simplified, non-realistic, and cute.
Do not use realistic saliva, heavy drool, sticky fluid detail, or saliva strings.
HANDS:
Show both hands clearly near the face and pressed against the transparent surface.
The fingers should be spread wide in a cute, expressive way.
Make the hands feel lively and active, as if the character is excitedly pawing or scrambling against the glass.
The palms and fingers should help sell the energetic, clingy, silly pose.
A slight stylized motion effect around the hands is welcome to make the movement feel more intense.
FACE AND EXPRESSION:
Make the face extra round, soft, and exaggerated in SD chibi style.
Use very puffy cheeks, a tiny nose, a small mouth opening, and huge sparkling eyes.
Keep the face overall soft and rounded, with the main distortion focused on the tongue pressing against the transparent surface and the energetic closeness to the glass.
The expression should be goofy, curious, overexcited, playful, and irresistibly cute, as if the character is wildly fascinated by something beyond the glass.
STYLE:
pure 2D illustration, Japanese kawaii shoujo anime style mixed with exaggerated SD chibi proportions, oversized head, huge sparkling anime eyes, soft blush, rounded face, puffy cheeks, delicate clean line art, pastel colors, polished cel-shaded rendering, dreamy cute atmosphere.
Make the style strongly chibi-like, soft, bouncy, and over-the-top adorable.
TRANSPARENT SURFACE:
Use a simple transparent glass or acrylic surface.
Add only subtle reflections, faint highlights, and a slight pressed-against-surface effect.
Do not include candy-like circular framing, spherical lens distortion, marble candy visuals, or a lollipop look.
PERSPECTIVE:
The image should feel like the viewer is on the opposite side of a clear transparent surface, looking at the character pressing close to it.
The effect should be intimate, silly, visually funny, and energetic.
A very slight flat-surface distortion is okay, but avoid strong fisheye or circular lens effects.
BACKGROUND:
simple white or soft pastel background,
minimal detail,
no complex scenery,
keep the focus entirely on the face, tongue, hands, motion, and transparent surface interaction.
OUTPUT:
square image, 1:1 aspect ratio.
Negative prompt:
photorealistic, semi-realistic, 3D render, painterly style, replacing the uploaded character identity, unwanted animal transformation, removing original mascot or costume elements, one-cheek squish, asymmetrical cheek flattening, marble candy, candy sphere, circular candy frame, lollipop, strong fisheye lens, realistic saliva, heavy drool, saliva strings, sensual mouth detail, stiff pose, static pose, emotionless expression, full body, distant shot, dark background, complex scenery, extra characters, text, captions, speech bubbles, low-detail face

볼짤 프롬프트 /
https://m.inven.co.kr/board/lostark/6271/3662732?iskin=lostark이건 베댓에 프롬프트 있으니 베댓 추천 한번 눌러주자구
Use the uploaded character image as the main character reference.
Analyze and preserve the character’s key visual identity:
hairstyle, hair length, hair color, bangs, eye shape, eye color, facial impression, accessories, outfit hints, color palette, and overall personality.
Redraw the character as an ultra-cute 2D anime illustration that strongly mixes Japanese SD chibi style with soft shoujo manga charm.
MAIN COMPOSITION:
Create an extreme close-up face shot in a square 1:1 composition.
The character’s face should fill almost the entire frame in an exaggerated, adorable way.
The character is turning their face slightly to one side and pressing one cheek firmly and completely against a glass window or transparent surface, as if they are desperately trying to get a better look at something irresistible beyond the glass.
Because of the side angle, the pressed cheek should make wide, strong contact with the glass and look extremely flattened, squished, spread outward, and adorably compressed.
The other cheek should remain extra round, fluffy, soft, puffy, and unsquished, creating a very strong asymmetrical contrast.
HANDS AND POSE:
Show both hands clearly.
Both palms should be pressed directly against the glass near the face, with the fingers spread slightly and flattened a little by the pressure.
The pose should feel like the character is sticking themselves to the glass as closely as possible in a clingy, eager, silly, and lovable way.
EXPRESSION:
Make the expression extra adorable, goofy, and absorbed.
The eyes should be huge, sparkling, wide, and filled with intense curiosity, as if the character is completely fascinated by something on the other side of the glass.
The mouth should hang open in a soft, silly, absentminded “hehehe / ooh...” way.
Add a small string or drop of drool coming from the slightly open mouth to make the expression look even more cute, shameless, and distracted.
The overall expression should feel irresistibly cute, curious, and a little silly.
IMPORTANT FACE DESIGN:
Strongly exaggerate the cheeks.
Make both cheeks extremely soft, puffy, mochi-like, marshmallow-like, and baby-like.
The pressed cheek must look especially big, squished, flattened, and spread against the glass.
The unpressed cheek should look extra round and plush.
Make the face very short, round, soft, youthful, and chubby in a classic cute SD chibi way.
The cheeks should be one of the biggest and most eye-catching features in the image.
STYLE MIX:
Blend these two style qualities together:
1. SD chibi style:
oversized head, baby-like proportions, simplified tiny features, extremely cute and exaggerated facial proportions
2. Shoujo style:
delicate line art, glossy sparkling eyes, soft blush, dreamy sweetness, gentle emotional charm, pastel softness
The final result should feel like:
an ultra-kawaii Japanese SD chibi character with dreamy shoujo manga sweetness.
ART STYLE:
pure 2D illustration, Japanese anime style, SD chibi + shoujo hybrid, ultra-cute kawaii rendering, clean delicate line art, rounded face shapes, enormous sparkling anime eyes, tiny nose, tiny mouth, blush-heavy cheeks, soft pastel coloring, polished cel-shaded anime rendering, dreamy and fluffy shoujo atmosphere.
Keep it clearly 2D, not realistic, not semi-realistic, not painterly, not 3D.
OPTIONAL GLASS EFFECTS:
Add subtle but cute glass effects such as soft reflections, faint smudges, slight sheen, or delicate highlights where the cheek and palms press against the transparent surface.
These effects should help sell the “pressed to glass” feeling without distracting from the face.
FRAMING:
extreme close-up,
very tight crop,
face fills the frame,
head turned slightly to one side,
one cheek strongly pressed against the glass,
both palms pressed visibly against the glass,
minimal neck or body visible,
cute and intimate face-smushed composition.
BACKGROUND:
simple white or soft pastel background,
no scenery,
no complex background elements,
keep full focus on the face, palms, and pressed-against-glass situation.
OUTPUT:
1:1 aspect ratio.
Negative prompt:
photorealistic, semi-realistic, realistic painting, 3D render, painterly style, full body, distant shot, both cheeks equally squished, flat cheeks, sharp jawline, mature face, boring expression, low emotion, dark mood, complex background, extra characters, text, captions, speech bubbles, messy composition

컬러 아이솔레이션 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3643671Use the attached character references as the PRIMARY identity source.
REFERENCE USAGE RULE:
- full-body reference = preserve outfit silhouette, accessories, weapon identity, proportions, and overall MMORPG character design
- face close-up reference = preserve facial identity, eye shape, hairstyle details, expression mood, and emotional atmosphere
- cinematic mood reference = use ONLY for lighting, composition, color isolation, painterly atmosphere, and cinematic mood
IMPORTANT:
Do NOT redesign the character into a generic AI fantasy character.
The final image must still clearly resemble the original character from the references.
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PRIORITY COLOR ANALYSIS RULE
Determine the character’s TRUE signature accent color using THIS STRICT priority order:
1. eyes / iris color
2. hair color and hair accessories
3. clothing accents and outfit identity
4. jewelry or ornaments near the face
5. magical effects or weapon glow LAST
Select the accent color based on CHARACTER IDENTITY,
NOT based on:
- brightness
- glow intensity
- screen coverage
- neon strength
The selected accent color must feel emotionally tied to the character itself.
If magical effects are brighter than the character’s actual identity color,
reduce their visual priority.
Weapon glow and magical effects must remain SECONDARY.
The eye color should remain the primary readable accent color,
even if it is subtle or low-saturation.
Muted and low-saturation colors are VALID accent colors.
Examples:
muted olive,
dusty gold,
smoky teal,
desaturated crimson,
silver-blue,
pale cyan
DO NOT force bright neon colors.
────────────────────────
COLOR ISOLATION PRINCIPLE
The image should behave like a monochrome photograph illuminated by a single colored light source.
Do NOT preserve natural material colors.
Hair, skin, fabric, metal, and environment must appear:
grayscale,
silver-toned,
monochrome,
or heavily desaturated.
The ONLY visible color should come from reflected accent lighting.
Color must feel projected onto surfaces,
NOT embedded inside the objects themselves.
────────────────────────
COLOR CONTROL RULE
ONLY these areas may contain noticeable color:
1. eyes / iris glow
2. reflected rim lighting
3. subtle reflected light on skin or hair
4. minimal background glow or halo
5. tiny reflective accents on outfit or accessories
Everything else must remain:
monochrome,
black-and-white,
silver-toned,
or nearly colorless.
Avoid rainbow palettes.
Avoid multiple neon colors.
Avoid naturally colorful materials.
────────────────────────
COMPOSITION
cinematic upper-body portrait,
waist-up framing,
over-the-shoulder pose,
looking back toward the camera,
close framing,
dramatic silhouette composition,
fashion editorial atmosphere,
luxury cinematic fantasy mood
NOT full body
NOT idle standing pose
NOT MMORPG character showcase screen
NOT centered symmetrical composition
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LIGHTING AND CONTRAST
EXTREME noir contrast,
ultra deep crushed blacks,
harsh directional spotlight,
aggressive overexposed rim lighting,
hard shadow cutoff,
graphic shadow shapes,
high dynamic range lighting,
burned highlights,
extreme value separation,
dramatic facial shadow slicing,
specular edge lighting,
silver-gelatin-photo contrast,
very dark shadow regions,
almost black silhouette areas,
minimal midtones,
hard light transitions,
highly dramatic cinematic lighting,
strong black-to-white contrast,
sharp reflective highlights,
selective glow lighting,
minimal color palette,
almost monochrome image
DO NOT use soft ambient lighting.
DO NOT flatten shadows.
DO NOT soften contrast.
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BACKGROUND STYLE
abstract painted backdrop,
large painted color masses,
minimal environmental detail,
graphic painted composition,
brush-painted atmosphere,
painted color fields,
soft color smearing,
oil-paint-like texture,
expressionistic background treatment,
stylized painted shadows,
hand-painted cinematic backdrop
Avoid realistic environmental rendering.
Avoid detailed CG environments.
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SKIN AND MATERIAL RENDERING
skin must remain pale grayscale or cold silver-toned,
avoid natural peach skin,
avoid healthy blush,
avoid warm skin tones,
avoid saturated lips,
avoid colorful skin shadows,
avoid orange lighting
materials should appear monochrome with color visible ONLY in reflected lighting.
────────────────────────
STYLE
painterly anime illustration,
cinematic fantasy concept art,
soft painterly shading,
visible brush texture,
stylized realism,
illustrative rendering,
premium dark fantasy artwork,
refined brushwork,
textured lighting,
atmospheric rendering,
elegant cinematic mood,
high-end fantasy illustration quality
NOT photorealistic
NOT hyper realistic
NOT Unreal Engine render
NOT octane render
NOT plastic CGI skin
NOT 3D doll rendering
NOT cel-shaded anime
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NEGATIVE PROMPT
generic purple fantasy redesign,
weapon-color-dominated palette,
multicolor neon palette,
rainbow lighting,
full-color rendering,
oversaturated materials,
naturally colored skin,
warm skin tones,
healthy blush,
orange lighting,
soft ambient lighting,
flat lighting,
low contrast,
weak shadows,
washed-out highlights,
muddy values,
plastic skin texture,
AI instagram face,
modern beauty-filter makeup,
idle MMORPG pose,
full body composition,
character selection screen,
blurry face,
hyper realistic CGI,
detailed realistic environment

느낌 좋은 프롬프트 /
https://www.inven.co.kr/board/lostark/6271/3638295Use the attached image as the primary visual reference and character source.
IMPORTANT:
The attached image must be deeply analyzed before generation begins.
This is NOT a request to directly copy the original image.
Do NOT recreate the exact same:
pose camera angle composition background lighting setup framing scene structure
Instead, carefully analyze the character/person from the reference image and reinterpret them into completely NEW cinematic anime-film scenes inspired by the character’s identity, personality, emotional tone, outfit design language, and visual motifs.
The final result should feel like:
the SAME recognizable character/person from the reference image but placed into entirely new original anime-film moments as if the character appeared in a classic animated movie emotionally cinematic and story-driven professionally redesigned for animation production
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DEEP CHARACTER ANALYSIS
────────────────────
Before drawing anything, carefully analyze and infer:
core facial identity hairstyle structure bangs shape eye shape and expression silhouette emotional atmosphere personality impression outfit structure accessories and signature motifs body language tendencies aesthetic identity color palette language decorative density visual storytelling mood
Preserve those defining traits so the character remains immediately recognizable.
If the reference image contains partially hidden facial features such as:
hair covering eyes eyepatches masks cropped face angles shadows obscuring parts of the face
preserve those hidden elements naturally instead of revealing or redesigning them.
Do NOT invent a completely different face or hairstyle.
Character recognizability should come primarily from:
facial identity hairstyle silhouette outfit language emotional presence
NOT from reusing:
pose framing composition camera angle lighting structure environmental layout
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MANDATORY CINEMATIC RANDOMIZATION
────────────────────
The AI MUST intentionally avoid reusing previous composition structures.
For every generation:
choose a completely different camera height choose a different focal distance change the dominant framing language avoid repeating previous emotional staging avoid using the same environmental scale avoid reusing previous body orientation avoid similar cinematic rhythm avoid repeating lens behavior avoid repeating scene energy
If the previous image used:
close-up framing
→ the next should prefer wide environmental framing
If the previous image used:
eye-level angle
→ the next should prefer extreme low-angle, top-down, tilted, or distant framing
If the previous image used:
standing pose
→ the next should use seated, leaning, laying, crouching, stretching, walking, motion-based, or asymmetrical posing
If the previous image used:
dark/night atmosphere
→ the next should prioritize daytime, warm sunset, indoor daylight, winter brightness, or fantasy lighting
The AI must prioritize CONTRAST against previous outputs rather than visual consistency.
Do NOT generate alternate versions of the same scene.
Treat every generation as if it belongs to a completely different scene within the same anime film.
Generate:
different emotional beats different pacing different narrative context different cinematography language different environmental storytelling
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ABSOLUTELY AVOID DEFAULT ANIME COMPOSITIONS
────────────────────
ABSOLUTELY AVOID:
centered portrait framing medium chest-up shots symmetrical posing generic eye-level camera neon rainy alleyways repetitive night city scenes static standing posture front-facing composition idle soft-smile posing emotionally neutral framing repeated camera distance repeated lens compression same body orientation same silhouette staging repeated environmental color palette repetitive close facial framing same cinematic mood repetition
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SCENE RANDOMIZATION SYSTEM
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Before generating the image, internally select:
ONE camera language:
intimate handheld extreme wide cinematic observational distance shot dramatic low-angle top-down isolation shot over-the-shoulder framing reflection composition silhouette staging foreground-heavy composition documentary-style framing surveillance-like distance framing dynamic action perspective cinematic Dutch angle mirror composition partial obstruction framing
ONE environment category:
summer daytime winter evening rain atmosphere retro indoor fantasy dreamscape urban nostalgia countryside calmness ocean atmosphere train station realism nostalgic suburb retro city old shopping street classroom atmosphere shrine pathway rooftop openness warm apartment interior dreamy fantasy ruins moonlit silence floating lantern festival
ONE emotional mode:
melancholic romantic lonely energetic mysterious nostalgic vulnerable playful emotionally exhausted hopeful quietly seductive introspective bittersweet emotionally distant intimate calmness
ONE framing structure:
heavily off-centered foreground obstruction ultra-wide negative space close facial crop environmental dominance layered depth framing diagonal perspective flow visual isolation framing cinematic silhouette staging asymmetric composition rule-of-thirds cinematic framing environmental storytelling wide shot intimate observational crop partial body framing
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NEW ORIGINAL CINEMATIC SCENE
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Create a completely new anime-film scene inspired by the analyzed character.
The new scene should NOT resemble the original image composition.
Invent:
a new pose a new environment a new camera angle a new emotional moment a new cinematic framing a new lighting situation
while still matching the character’s identity and atmosphere.
The scene should feel like a real frame from a lost classic anime movie.
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EXTREME CAMERA & LENS DIVERSITY
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Actively simulate different cinematic lens behaviors:
ultra-wide 18mm environmental distortion intimate 50mm close character framing compressed telephoto perspective handheld documentary framing surveillance-like distant framing low-angle dynamic perspective distortion fisheye-adjacent anime exaggeration foreground-heavy depth composition cinematic anamorphic feeling environmental perspective exaggeration long-lens emotional compression close handheld emotional intimacy layered cinematic depth focus
The composition should feel like real anime cinematography rather than static illustration posing.
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MULTI-ANGLE CAMERA DIRECTION
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Actively rotate and diversify camera positioning.
Possible camera angles include:
extreme low angle extreme high angle bird’s-eye view worm’s-eye view over-the-shoulder side profile rear view tilted Dutch angle close-up facial crop ultra-wide environmental shot cinematic medium shot dynamic action perspective handheld anime-film framing intimate close lens distant observational framing reflection-based composition mirror shots framing through objects/windows/rain partial body crop compositions cinematic silhouette framing perspective distortion shots foreground-heavy depth framing
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MULTI-POSE CHARACTER DIRECTION
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Continuously vary body posture and movement.
Avoid:
repeated standing pose stiff symmetrical posture idle front-facing composition
Instead use:
natural candid movement walking poses seated poses laying poses leaning poses stretching poses turning-back poses hair-adjusting gestures looking-over-shoulder poses relaxed tired posture emotionally vulnerable posture dynamic wind interaction hand-on-face gestures cinematic motion moments casual slice-of-life movement dramatic emotional poses action-oriented perspective poses asymmetrical posture realistic anime-film body language
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SUBTLE EROTIC CINEMATIC DIRECTION
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For female characters, incorporate subtle mature sensuality and elegant cinematic eroticism within tasteful boundaries.
The sensuality should feel:
stylish cinematic emotionally charged elegant naturally attractive rather than explicit
Focus on:
alluring body language graceful posture delicate facial expression soft seductive gaze subtle tension and intimacy confident feminine presence elegant silhouette emphasis atmospheric mature charm
Possible cinematic direction:
leaning slightly while looking back toward camera crossing legs elegantly while seated relaxed off-shoulder posture sitting near a window in soft lighting adjusting hair quietly subtle arch in body posture oversized shirt slipping slightly from shoulder cinematic close-up emphasizing eyes, lips, collarbone, hands, legs, or silhouette
IMPORTANT:
Keep everything tasteful, cinematic, and non-explicit.
Avoid:
explicit nudity visible genitals explicit sexual acts pornographic presentation hentai-style explicitness fetish-focused framing unrealistic anatomy
Prioritize:
mood elegance cinematic beauty emotional allure atmospheric tension nostalgic anime-film sensuality
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CLASSIC JAPANESE ANIMATION FILM STYLE
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Render the image in the style of a high-budget Japanese animated film from the late 1980s to 1990s.
Visual style requirements:
hand-painted cel animation aesthetic soft watercolor-like background painting warm cinematic film lighting subtle film grain slightly faded retro anime colors expressive anime eyes detailed hair rendering painterly shading atmospheric depth emotional cinematic composition authentic retro anime production feel classic OVA / 90s anime movie atmosphere hand-crafted analog feeling beautifully composed cinematic storytelling frame
Avoid:
modern glossy AI-art look hyper-detailed photorealism generic modern anime style overly sharp digital rendering plastic skin texture oversaturated colors 3D-looking shading
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VISUAL STORYTELLING VARIETY
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Every generated image should feel like a different scene from a larger anime film.
The character should appear to exist naturally within different emotional moments and environments rather than repeating the same aesthetic repeatedly.
Prioritize:
scene diversity cinematic originality environmental storytelling emotional variation film-like composition diversity authentic anime cinematography
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FINAL CINEMATIC GOAL
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The final image should feel like:
a paused frame from an emotional anime film a key visual from a forgotten 90s animated movie a storytelling-focused cinematic shot emotionally immersive and atmospheric rich with mood and implied narrative
Prioritize:
atmosphere emotional storytelling cinematic framing character presence nostalgic anime-film authenticity
The character must remain recognizable as the same person/character from the attached image, even though the scene itself is entirely newly created.

원정대 프롬프트 / https://www.inven.co.kr/board/lostark/6271/3630977
▶ 지원되는 캐릭터 수
- GPT 무료 버전: 최대 4명 (사진 최대 4장)
- GPT 유료 버전: 최대 6명
■ 사용법
※ GPT 이미지 생성 기능 전용입니다 (다른 AI에서는 결과가 다를 수 있음)
※ 원정대 인원이 많을수록 생성에 시간이 걸립니다
① 아래 프롬프트 전문을 GPT 채팅창에 붙여넣기
② ★ 표시된 부분 수정
- ★(인원수) → 캐릭터 수 숫자로 변경 (예: 4)
- Name: ★이름 → 시트에 표시할 이름 입력
· 이름 입력 시: ★ 기호 지우고 이름만 남기기 (예: Name: 하린)
· 임의의 닉네임(랜덤) 사용 시: Name: 뒤 전부 삭제 (빈칸으로) -> 캐릭터 컨셉에 맞는 이름이 자동으로 나옴
- Class hint: ★직업명 → 직업명 입력 / 오라, 이펙트용 이지만 시트에 보일 수도
③ 캐릭터 수에 맞게 줄 수 조절
- 캐릭터 추가 시: 윗 줄 복사해서 붙여넣기
- 캐릭터 줄 수가 남으면: 남는 줄 삭제
- 최대 4명 (무료) / 최대 6명 (유료)
④ 로아와에서 찍은 캐릭터 사진 첨부
- 첨부 순서 = 캐릭터 번호 (먼저 첨부한 사진이 1번 주캐)
- 주캐를 1번으로 설정하는 걸 권장합니다
- 순서를 자유롭게 조정하고 싶다면?
파일명을 1.png, 2.png, 3.png ... 순서로 바꿔서 순서대로 첨부하세요
⑤ 생성!
■ 직업명 참고 (한국어 그대로 쓰면 됨)
워로드, 홀리나이트, 팔라딘, 건슬링어, 데빌헌터,
블래스터, 스카우터, 어쌔신, 블레이드, 데모닉, 리퍼,
소서리스, 아르카나, 서머너, 바드, 도화가,
기상술사, 창술사, 배틀마스터, 인파이터, 기공사,
스트라이커, 브레이커, 슬레이어, 버서커, 디스트로이어
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■ 프롬프트 전문 - 줄 아래부터 줄 위까지 복사 붙혀넣기
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Use the attached ★(인원수) screenshots as character references.
Each image is a SEPARATE, DISTINCT character — do not merge or confuse them.
Keep each person recognizable, and redraw them together as a charming GROUP character reference sheet in a high-end semi-realistic Japanese-Korean hybrid illustration style — finished professional artwork with rich textural realism.
Your task is to produce ONE single group concept art sheet featuring all ★(인원수) characters together.
Character roster (match the order of attached images):
Character 1 — [MAIN] Name: ★이름 / Class hint (aura only): ★직업명
Character 2 — Name: ★이름 / Class hint (aura only): ★직업명
Character 3 — Name: ★이름 / Class hint (aura only): ★직업명
Character 4 — Name: ★이름 / Class hint (aura only): ★직업명
NAME RULE:
- If a name is provided → use it EXACTLY as written on the sheet. Do NOT alter or replace it.
- If a name field is left blank or marked "자동" → infer a fitting Korean name freely from that character's visual identity, color palette, personality vibe, and aesthetic. The invented name must feel made for that specific character.
DEEP CHARACTER ANALYSIS — before drawing anything, analyze EACH reference image separately and infer:
- Visual features: hairstyle, hair color and highlights, eye shape and color, skin tone, outfit details, fabric types, accessories, signature items, body proportions
- Personality & vibe: what kind of person they seem to be — read it from their pose, outfit, color choices, and overall atmosphere (confident? cold? playful? elegant? fierce? gentle?)
- Aesthetic identity: their style world (fantasy warrior? dark assassin? elegant mage? cute healer? cool gunner?)
- A fitting mascot animal companion that matches their personality
- 3–5 personality keywords that capture who they are
Every creative decision — pose energy, expression, mascot, doodle text, aura color — must flow from each character's individual analysis.
Treat each character's visual identity as LOCKED — hair color, eye color, outfit, silhouette must not be altered.
STYLE: high-end semi-realistic anime illustration with strong textural detail, refined character design art blending Japanese light novel illustration depth with Korean webtoon polish (日本ライトノベル × 한국 웹툰 일러스트), top-tier pixiv illustrator quality, photorealistic material rendering combined with anime face proportions, rich painterly shading with smooth gradient blending, detailed light and shadow with proper atmospheric depth, glossy and luminous finish on key surfaces, MATURE REFINED ANIME FACE PROPORTIONS ON A REALISTICALLY RENDERED BODY, professional character design sheet quality, doodle-collage layout on a white sketchbook page.
The key balance: stylized anime face proportions (large eyes, refined nose, small mouth) + photorealistic surface texture on everything else (skin, hair, fabric, accessories). NOT flat cel-shading. NOT vector-look clean anime. NOT simplified flat color shapes. Reference quality: Goddess of Victory NIKKE, Solo Leveling Arise concept art, top pixiv semi-realism artists.
CRITICAL REALISTIC TEXTURE RULES — apply maximum detail (very important, do not simplify):
FABRIC & CLOTHING TEXTURE — highest priority, most important section:
The clothing and outfit of every character must be rendered with real-world fabric texture. This is the #1 priority for the semi-realistic effect. Every garment must look like a photograph of real fabric, not a painted shape.
STRICTLY FORBIDDEN: flat color fills on clothing, solid uniform shading on fabric, smooth gradient-only rendering with no surface detail. Every outfit area must have visible micro-texture even at full-image zoom level — not only in the point cut close-ups.
Apply these rules per material type:
- Knit/wool sweater: visible individual yarn loops and stitch rows across the ENTIRE garment, soft surface fuzz, slight pilling, fabric weight creasing at elbows and waist — the ribbed texture must be clearly readable even at medium zoom
- Plaid/checkered fabric: sharp crisp woven thread pattern with cloth drape, shadow in folds following plaid grid lines — plaid pattern must remain visible in folds, not wash out
- Sheer/lace: detailed lace hole pattern with translucency, skin or underlayer clearly visible through sheer areas
- Leather/faux leather: tight smooth sheen, crease lines at every joint bend, subtle grain texture, sharp specular edge highlight
- Fur trim: individual fur strand separation with visible depth, soft gradient from dark root to light tip, strands clumping naturally at seam edges
- Silk/satin: liquid-like smooth fall, strong bright specular streak running along drape direction, deep rich shadow in folds
- Denim: visible diagonal twill weave texture, faded worn highlight on raised areas, stitching thread visible at seams and hems
- Stockings/tights: fine mesh knit grid pattern visible across the full leg area, subtle surface sheen, skin tone faintly visible beneath thin fabric
- Mini skirt/pleated skirt: each pleat rendered with crisp fold edge and shadow inside fold, fabric weight pulling the pleat downward naturally
- Metal/armor: sharp mirror-like specular, surface micro-scratches, proper occlusion shadow inside recessed panel lines
Every outfit must be immediately identifiable by fabric texture alone — even without color, the material type must be completely obvious. If a fabric looks like a flat painted shape, render it again with full texture.
- Skin: visible pore-level texture in close-up areas, soft subsurface scattering under skin, natural blush gradient on cheeks/nose/ears, delicate shadow with ambient occlusion on neck/jaw/collarbone — NOT plastic or flat
- Eyes: photorealistic glossy wet surface, multiple layered specular highlights, gradient iris with fine radial fiber detail, wet tear-line visible, individual upper and lower lashes, corneal reflection — genuinely wet and luminous
- Hair: every visible strand individually rendered with realistic weight and flow, multiple highlight bands, fine flyaway strands, slight translucency at edges, root-to-tip gradient
- Lips: vertical lip line texture, glossy highlight, natural value gradient
- Lighting: soft directional light with proper cast shadows, ambient occlusion in clothing folds and creases, gentle rim light on hair and outfit edges, realistic specular on all glossy surfaces
- Lineart: thin refined lines fading into shading — shading carries the weight, not lineart
LAYOUT: all ★N characters arranged together on one large canvas like a professional group character design sheet. Doodle-collage composition with organic varied placement. Each character occupies their own natural zone on the page while feeling connected as a group. White sketchbook page background. Avoid rigid grid-like arrangement — let the layout breathe.
STRICTLY FORBIDDEN in layout: Do NOT place disembodied floating head portraits or face-only crops anywhere on the sheet as space fillers. This is an absolute rule with no exceptions. Every character illustration must include at minimum the torso and above. The ONLY exception is the designated point cut detail frame (which is purposeful, not a filler). If the page has empty space, fill it with doodle decorations, Korean text annotations, sparkle marks, or motif doodles — NEVER with extra floating heads.
COMPOSITION — each character must have a DIFFERENT pose type and camera framing. Draw freely from these:
Camera angles to mix:
- low-angle shots (camera below, looking UP — dramatic perspective)
- high-angle shots (camera above, looking DOWN)
- eye-level straight-on shots
- slight dutch tilt for dynamic energy
- extreme close-ups (just eyes, just hands, just a detail)
- medium shots (waist-up)
- full body wide shots
- three-quarter back views or over-the-shoulder glances
Pose varieties to draw from (assign DIFFERENT types to each character — no two characters should share the same pose category):
- relaxed candid poses (lounging on floor, leaning sideways, mid-stretch, yawning)
- action poses (mid-skill release, weapon drawn and ready, magic casting with hand extended, dynamic leap or mid-spin)
- gesture-focused (hand reaching toward viewer, finger to lips, brushing hair back, hand on own face)
- emotion-led poses (vulnerable curled posture, confident hand-on-hip, mischievous lean-in)
- environmental hints (sitting on imaginary stairs, leaning against invisible wall, perched on edge)
- back view or over-shoulder glance with face turned back
- profile side view
- sitting poses (knees up, side-sit, floor sprawl)
- chibi mini version in playful pose
EXPRESSION VARIETY — CRITICAL. Every character illustration must have a clearly readable, distinct facial expression. Neutral/blank faces are forbidden. Choose expressions from the list below based on pose context:
EXPRESSION LIBRARY (choose from these — match expression to pose energy):
01. Soft warm smile — eyes gently curved, lips softly raised, warm and approachable
02. Wide bright grin — big open smile, happy crinkled eyes, full joy
03. Eyes-closed laugh — mouth open, eyes shut from laughing, full amusement
04. Surprised wide eyes — eyes fully wide, mouth slightly open, genuine shock
05. Cold blank stare — flat neutral, distant unfocused gaze, emotionless
06. Fierce determined glare — eyes narrowed intensely, jaw set, battle-ready
07. Mischievous smirk — only one corner of mouth raised, sly and knowing
08. Pouty lip — lower lip pushed out, puffed cheeks, mild sulk
09. Shy downward glance — eyes cast down or sideways, faint blush, reserved
10. Confident chin-up look — head slightly tilted back, steady proud gaze
11. Curious head-tilt — head tilted, one eyebrow raised, genuinely wondering
12. Playful wink — one eye closed, small teasing smile
13. Teary-eyed emotional — glistening eyes, slight trembling lip, holding back tears
14. Nervous lip-bite — lower lip between teeth, uncertain wide eyes
15. Tongue-out cheeky — tongue slightly out, crinkled eyes, playful energy
16. Focused concentration — furrowed brow, sharp focused eyes, deep in thought
17. Smug satisfaction — half-lidded eyes, subtle self-satisfied curl of lips
18. Open-mouthed shock — eyes wide, mouth open in an O shape, speechless
19. Dreamy distant stare — soft unfocused gaze, gentle mouth, lost in thought
20. Embarrassed flushed — bright red cheeks, wide eyes, hands near face
21. Battle cry fierce — mouth open wide in a yell, eyes blazing with intensity
22. Sleepy half-lidded — drooping heavy eyelids, relaxed slack mouth
23. Annoyed eye-roll — eyes rolled sideways or upward, flat unamused mouth
24. Gentle closed-eye smile — eyes peacefully closed, serene content smile
25. Happy surprise — wide eyes AND big smile simultaneously, delighted shock
Rules:
- Every single character illustration must use one of the above 25 expressions — no blank or neutral faces whatsoever
- Each character must show AT LEAST 2 different expressions across all their illustrations on the sheet
- No character may repeat the same expression number twice on the same sheet
- Expression MUST match pose energy: action/battle pose → #06 #21 #18; candid relaxed → #01 #02 #19; gesture/playful → #07 #12 #15; emotional → #08 #13 #20; cool/confident → #05 #10 #17
- MANDATORY EXPRESSION DISTRIBUTION across all characters on the sheet:
At least 2 characters must show a STRONG/INTENSE expression (#06 fierce glare, #21 battle cry, #18 open-mouthed shock, or #04 surprised wide eyes)
At least 2 characters must show a PLAYFUL/WARM expression (#02 wide grin, #03 eyes-closed laugh, #07 mischievous smirk, #12 wink, or #15 tongue-out)
The remaining characters may use any other expression — but NOT all soft/gentle (#01 #09 #19 #24) across the whole sheet
FORBIDDEN: more than 2 characters having the same general mood — the sheet must feel emotionally dynamic and varied
Additional rules:
- Main character (Character 1): largest figure, most commanding presence, iconic power pose
- Do NOT align all heads on the same horizon line — vary vertical placement for depth
- Some characters may slightly overlap others for natural group cohesion
- Each illustration should have its OWN compositional intent — no repeated bust-up shots
REQUIRED ELEMENTS (every single item below is mandatory):
- One large hero view of the MAIN character at peak rendering quality
- At least one full-body view per character showing complete outfit
- ONE chibi group scene containing ALL ★N characters together — every character must appear in chibi form, no exceptions. The chibi group must be arranged as a small ensemble shot (all characters side by side or in a cute cluster), not scattered individually. The number of chibi figures must exactly match the number of uploaded reference images.
- ONE mascot animal per character — chosen freely from personality analysis. Each mascot must appear clearly and individually somewhere near its character. Total mascot count must exactly equal ★N (one per character, no character left without a mascot, no character with more than one).
- Small handwritten Korean memo notes per character — 3~5 short personality traits
- Each character's provided name displayed as a large handwritten Korean title near them (use EXACTLY the names from the character roster above)
POINT CUT — mandatory 1 per character, no exceptions:
Each character must have exactly ONE "point cut" — a small cropped spotlight frame (like a polaroid card or rounded rectangle cutout) showing a zoomed-in detail of that character's most signature feature.
Choose the most iconic detail for each character:
examples: extreme eye close-up with full lash and iris detail, hand gripping weapon, key accessory detail, outfit pattern close-up, footwear close-up, hair detail shot, face profile close-up
The point cut must show a DIFFERENT feature for each character — do not repeat the same type.
Place each point cut naturally near its character, slightly overlapping or floating beside them.
The point cut should be rendered at the HIGHEST texture detail of the whole sheet — it is a showcase of the semi-realistic rendering quality.
COLOR PALETTE — fixed format at the very bottom of the sheet:
Draw a horizontal strip at the absolute bottom of the image.
Divide it into N sections (one per character), arranged left to right in the same order as the character roster.
Each section contains: character's Korean name label at top + 3~4 color swatches side by side showing that character's dominant colors.
Swatches should be clean filled rectangles with small Korean color labels underneath each one.
This palette strip must span the full width of the image.
KOREAN TEXT (한글 텍스트) — fully character-driven:
All handwritten text must be in Korean (한글) handwriting style, casual marker/pen feel. Content generated freely from character analysis:
- Each character's name (from the roster) as a large handwritten Korean title near them — use EXACTLY the provided name, do not alter or replace it
- Short Korean doodle notes scattered around each character — natural reactions, mood words, nicknames, sound effects fitting their personality
- Small Korean memo paper per character with personality observations
- Speech bubbles with short Korean reactions matching each pose's emotion
- Color palette labels in Korean for each swatch
- All text MUST be Korean Hangul — NOT English, NOT Japanese
- Text feels naturally hand-jotted by an artist who loves these characters — casual, affectionate, observational
DOODLE DECORATIONS around each character: stars, hearts, arrows, speech bubbles with Korean text, sparkle marks, small motif doodles thematically matching each character's class and personality (sword doodles for warriors, magic circles for mages, bullet casings for gunners, flower/heart motifs for healers, etc.) — loose and hand-drawn for playful contrast against the highly polished main illustrations
CLASS AURA — soft magical elements only, decorative not dramatic:
- Holy/Paladin → soft golden sparkles
- Dark/Assassin → faint violet wisps
- Fire/Warrior → tiny ember flickers
- Lightning/Gunner → small electric sparks
- Ice/Mage → gentle snowflake or frost details
- Nature/Summoner → soft green leaves or petal drift
Keep all effects light — do not overpower the illustration
BACKGROUND: white sketchbook page. Subtle watercolor wash or light decorative texture only. Do NOT use dark, dramatic, or cinematic backgrounds.
OUTPUT:
- Format: Vertical (9:16) or wide vertical — whichever fits the group layout best
- Resolution: High detail, crisp line art
- Final image must feel like a PREMIUM GROUP CHARACTER CONCEPT ART SHEET — the kind found in a Korean gacha game's official art book or a top-tier pixiv character designer's portfolio
FINAL CHECK — before finishing, verify every point below:
- Every character's main illustration must show top-tier semi-realistic rendering: visible skin pore texture, individually rendered hair strands, fabric weave detail, glossy wet eyes with multiple light reflections, material-specific surface texture on all clothing — if any of these are missing, the rendering is not complete
- Anime face proportions are kept (large eyes, refined nose, small mouth) but ALL surfaces are rendered with photorealistic texture — this balance is the core requirement
- Every single character illustration has a clearly readable expression from the Expression Library — no blank or neutral faces
- Composition is organic and varied: diverse camera angles, different pose types per character, no repeated bust-up shots
- All ★N characters appear in the chibi group scene — exact count match
- Every character has exactly ONE mascot animal near them — no missing, no duplicates
- Every character has exactly ONE point cut detail frame — different body part per character
- Color palette strip spans full width at the very bottom — one section per character in roster order
- All handwritten text is Korean Hangul — natural, affectionate, hand-jotted feel
- The contrast between hyper-detailed main illustrations and loose casual scribbled doodles is preserved throughout
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프사용 SD일러스트 프롬프트 / https://www.inven.co.kr/board/lostark/6271/3632468
Use the attached reference image as the character reference.
Analyze and extract the person’s main visual features: hairstyle, hair length, hair color, bangs, eye shape, eye color, facial impression, outfit, accessories, body proportions, and overall vibe.
Keep the person recognizable, but redraw them as an intentionally charming character.
intentionally bad but cute drawing, MS Paint mouse drawing aesthetic, rough scribbles, ugly-cute, charming amateur, white background, low quality hand-drawn feeling, uneven anatomy, childish lineart, goofy proportions, awkward but adorable composition, pixel-ish roughness, messy coloring outside the lines, loose sketch strokes, ballpoint pen texture, colored pen sketch
only one chibi (SD) anime character.
color palette based on the reference image, limited to 3–5 main colors, rough marker coloring, sketchy hatching, visible pen strokes, white empty background, cute chaotic energy, charming, playful personality
픽셀 프롬프트 / https://www.inven.co.kr/board/lostark/6271/2301592
Learn the pixel art style of Everskies, and mimic that style to follow the way the body structure, facial features and facial expressions, costumes and hairstyles are expressed. Please draw one character illustration using the hairstyle, costumes, and accessories of the person in the attached picture. The background is white, and only one full person is required.
디코 프로필 배너 프롬프트2 / https://www.inven.co.kr/board/lostark/6271/3642281
Use the uploaded character image as the reference. Redraw the character as a clean 2D SD / chibi anime illustration, not a 3D render. Create a simple Discord header banner in 1100x440.
Keep the person recognizable, but redraw them as an intentionally charming messy doodle collage character sheet.
Only ONE chibi character should appear in the entire image. No duplicate, mini version, sticker version, or extra character.
Preserve the character’s hairstyle, hair color, eye color, outfit, existing accessories, and overall vibe. Do not heavily redesign the outfit. Do not add many new ornaments or accessories.
Remove any weapon completely. Do not include any weapon, staff, sword, halo, magic circle, glowing ring, or back ornament.
Use a soft everyday slice-of-life concept, not a luxurious or fantasy-rich mood. Choose one simple daily-life outdoor or indoor scene such as: yacht outing, picnic, flower field, seaside walk, sitting on the grass, cafe terrace, window-side rest, or peaceful room scene.
Keep the composition simple, airy, and clean. The character does not need to be full body; upper body, half body, or a simple seated pose is fine.
Do not make the character look at the camera. Avoid direct eye contact. Make the character look like they are naturally enjoying the moment. Avoid hand-near-face poses. Keep the hands relaxed on the lap, beside the body, on a seat, railing, grass, or cushion.
Keep the background minimal and supportive. Make the result cute, soft, minimal, and clearly 2D.
color palette based on the reference image, limited to 3–5 main colors, rough marker coloring, sketchy hatching, visible pen strokes, white empty background with scattered doodles, cute chaotic energy, charming messy collage, playful personality

홀로그램 프롬프트 / 내가 직접 쪄왔음
Use the uploaded character image as the main character reference.
Transform the character into a futuristic hologram AI projection displayed inside a high-tech cylindrical containment capsule or sci-fi display pod.
The character must remain clearly recognizable:
preserve the original hairstyle, hair color, face shape, outfit design, accessories, weapons, silhouette, and overall personality/vibe.
IMPORTANT:
Do NOT redesign the character into a different outfit or style.
The hologram effect should enhance the original design, not replace it.
SCENE STYLE:
A dark futuristic laboratory or desktop showcase environment.
The character is standing inside a transparent cylindrical glass capsule with glowing neon blue accents.
HOLOGRAM EFFECTS:
The character should appear as a volumetric holographic projection:
glowing blue hologram light,
transparent layered projection effect,
pixel scanlines,
digital distortion,
subtle RGB separation,
holographic noise,
glitch artifacts,
floating particles,
light flickering,
soft bloom,
volumetric glow,
translucent body edges,
digital projection aura.
SURROUNDING EFFECTS:
floating HUD interface elements,
rotating holographic rings,
scrolling futuristic code,
data streams,
cyberpunk UI overlays,
small floating symbols,
digital numbers,
energy particles orbiting around the capsule.
CAPSULE DESIGN:
sleek black metallic sci-fi device,
transparent glass cylinder,
blue neon rim lighting,
realistic reflections,
high-tech AI containment pod aesthetic,
futuristic collectible display device.
LIGHTING:
dark environment,
cinematic blue lighting,
strong hologram glow,
soft ambient reflections,
high contrast sci-fi mood,
dramatic rim light.
QUALITY:
masterpiece,
best quality,
ultra detailed,
cinematic sci-fi illustration,
highly detailed hologram rendering,
realistic glass reflections,
octane render style,
unreal engine style,
premium futuristic concept art,
4k,
insanely detailed.
negative prompt:
low quality,
blurry,
deformed anatomy,
extra limbs,
duplicate character,
bad hands,
oversaturated colors,
broken hologram,
messy composition,
cropped character,
floating body parts,
poor lighting,
low detail,
text,
watermark

인형프롬프트 / https://www.inven.co.kr/board/lostark/6271/3639027
Use the uploaded image ONLY as the character identity reference.
Create a plushified version of the SAME character, NOT a new mascot design, NOT a different character, NOT a redesigned outfit.
The character must remain immediately recognizable.
════════════════ CHARACTER PRESERVATION ════════════════
Preserve:
original hairstyle
original hair color
original outfit design
original color palette
original accessories
original silhouette
original fashion identity
original personality mood
Do NOT replace the outfit. Do NOT simplify the clothing into a generic hoodie. Do NOT redesign the character.
Convert the EXISTING character into: a high-end collectible anime plush doll.
════════════════ PLUSH STYLE ════════════════
super deformed plush proportions, oversized plush head, tiny plush body, stubby limbs, round plush silhouette,
soft cotton stuffing, velvet plush texture, visible fabric seams, embroidered facial features, soft sewn clothing, miniature plush outfit, premium Japanese crane game plush aesthetic,
official anime merchandise style, premium collectible mascot atmosphere,
════════════════ FACE STYLE ════════════════
flat plush face, minimal facial features, wide-spaced embroidered eyes, single-tone stitched eyes, tiny stitched mouth, no visible nose,
no eye highlights, no glossy eyes, no realistic anime eyes, no realistic skin shading,
cute emotionless plush expression,
════════════════ LIGHTING & PRESENTATION ════════════════
dark black background, cinematic spotlight lighting, soft rim light, dramatic shadows, premium toy commercial atmosphere, luxury anime merchandise advertisement mood,
minimal composition, isolated subject, single plush character only,
════════════════ IMPORTANT ════════════════
The result must feel like: the ORIGINAL character was physically manufactured as an official premium plush toy.
NOT: a random plush mascot inspired by the character.
════════════════ NEGATIVE PROMPT ════════════════
real human, human skin, realistic anatomy, long human limbs, generic mascot redesign, different hairstyle, different outfit, hoodie replacement, new clothing design, plastic figure, vinyl toy, action figure, resin statue, realistic anime eyes, eye reflections, glossy skin, detailed eyelashes, extra characters, background props, environmental clutter, overdesigned accessories

하찮은 프롬프트 / https://www.inven.co.kr/board/lostark/6271/3602089
Redraw the attached image in the most clumsy, scribbly, and utterly pathetic way possible. Use a white background, and make it look like it was drawn in MS Paint with a mouse. It should be vaguely similar but also not really, kind of matching but also off in a confusing, awkward way, with that low-quality pixel-by-pixel feel that really emphasizes how ridiculously bad it is. Actually, you know what, whatever, just draw it however you want.
테무산 도로롱 프롬프트 / https://www.inven.co.kr/board/lostark/6271/3649351
Use the attached image as the character reference.
Extract and preserve ONLY the character’s most recognizable features:
- hairstyle silhouette
- bangs
- hair color
- major hair accessories
Do NOT preserve:
- the original anime face style
- detailed anime eyes
- realistic facial structure
- human proportions
- detailed clothing
The character should only vaguely resemble the original character.
The hairstyle and accessories should be the main identifying features.
Transform the character into a silly “Dororong” mascot creature.
IMPORTANT:
The final design must NOT look like a human, anime character, or polished chibi character.
It should look like:
a stupid tiny white quadruped blob creature,
with the character’s hair placed directly onto the creature body.
IMPORTANT STYLE DETAILS:
- no visible neck
- no visible skin/body separation
- the face should be drawn directly onto the white blob body
- hair should look directly attached onto the creature body
- no realistic facial construction
- no visible jawline
- minimal facial depth
- intentionally awkward proportions
- looks like a quickly drawn internet meme doodle
Body design:
- tiny rounded white blob body
- very short stubby legs
- smooth simple anatomy
- no fingers
- no visible human body structure
- tiny mascot creature posture
- pure white body
- extremely simplified form
Head and face design:
- oversized head area
- simplified doodle hairstyle
- messy casual appearance
- very simple doodle face
- tiny ":3" or "uwu" mouth
- empty-headed expression
- goofy pathetic creature energy
IMPORTANT:
Do NOT preserve the original anime eye design.
The eyes must be:
- simple circular or oval doodle eyes
- minimal detail
- tiny highlights
- cheaply hand-drawn looking
- goofy and emotionally vacant
Eyebrows must be:
- tiny sloppy eyebrows
- simple curved strokes
- uneven and badly drawn
Facial features should look:
- barely expressive
- silly
- dumb
- harmless
- adorably stupid
- like a badly drawn mascot doodle
Art style:
- intentionally low-detail
- cheap doodle mascot aesthetic
- casual messy drawing
- low-effort meme energy
- slightly off-model
- thick black outlines
- uneven line thickness
- slightly wobbly outlines
- minimal shading
- simple flat colors
- sticker-like appearance
- cute but dumb
- intentionally unpolished
The creature should feel like:
- a tiny bootleg mascot
- a badly drawn meme animal
- a dumb little creature
- a low-effort internet doodle
Centered composition.
White or transparent background.
Negative prompt:
realistic, realistic anatomy, human body, humanoid proportions, detailed anime eyes, attractive anime face, polished character design, realistic facial structure, visible neck, realistic skin shading, detailed hands, fingers, muscular body, elegant pose, dynamic pose, detailed clothing, furry, realistic animal, polished mascot, professional illustration, cinematic lighting, semi-realistic, highly detailed rendering, 3d, detailed textures, complex shading, high quality anime rendering

모바일게임 가챠 프롬프트 / https://www.inven.co.kr/board/lostark/6271/3642693
원본 링크의 사진을 가져와서 내가 프롬프트 따서 좀 수정함
Use the uploaded image ONLY as the character identity reference.
Create a premium dark fantasy mobile gacha game pickup summon banner featuring the SAME character.
The final image should look like an official SSR character summon screen from a high-budget Korean RPG mobile game.
════════════════ CHARACTER PRESERVATION ════════════════
The character must remain immediately recognizable.
Preserve:
- original hairstyle
- original hair color
- original face and eye shape
- original outfit design
- original color palette
- original accessories
- original weapon type
- original silhouette
- original personality and vibe
Do NOT redesign the character into a different person.
Do NOT replace the outfit with generic fantasy armor.
Enhance the existing design while keeping the identity intact.
════════════════ MAIN CONCEPT ════════════════
The character is presented as a newly released SSR rarity unit in a dark fantasy gacha game.
The screen should feel:
- cinematic
- elegant
- mysterious
- luxurious
- dangerous
- high-budget
- visually overwhelming
Style inspiration:
Korean MMORPG splash art,
dark fantasy gacha UI,
cinematic anime game key visual,
ultra polished mobile RPG summon banner.
════════════════ COMPOSITION ════════════════
Vertical mobile game UI composition (9:16).
Character should dominate the right side or center of the screen in a powerful full-body or three-quarter pose.
The background should contain:
- dark fantasy castle
- abyssal dimension
- ruined cathedral
- magical void
- eclipse sky
- floating particles
- smoke and energy effects
- magical aura
- shattered crystal effects
- glowing fragments
- atmospheric fog
════════════════ UI / GACHA ELEMENTS ════════════════
Add authentic mobile game summon banner UI elements:
- giant glowing “SSR” rarity text
- pickup summon title
- decorative UI frames
- summon buttons
- rarity stars
- fake currency counters
- elegant fantasy typography
- character name plate
- skill icons
- event period text
- premium Korean game interface style
The UI should feel believable and professionally designed.
════════════════ LIGHTING & EFFECTS ════════════════
Use dramatic cinematic lighting:
- strong rim light
- glowing magical particles
- bloom
- volumetric lighting
- dark shadows
- purple / blue / crimson energy
- dynamic aura trails
- magical distortion
- energy shards
- cinematic contrast
════════════════ QUALITY ════════════════
masterpiece,
best quality,
ultra detailed,
official game art quality,
high-end Korean MMORPG style,
sharp anime rendering,
clean lineart,
extremely detailed costume rendering,
luxury fantasy illustration,
cinematic composition,
AAA mobile game splash art,
8k,
high contrast,
polished rendering,
dramatic atmosphere,
unreal engine style
════════════════ OPTIONAL CUSTOMIZATION ════════════════
You may freely adapt:
- color theme
- element affinity (dark / fire / ice / holy / lightning / poison etc.)
- class fantasy (assassin / mage / knight / necromancer / vampire / celestial etc.)
- UI language style
- mood and atmosphere
as long as the original character remains recognizable.
════════════════ NEGATIVE PROMPT ════════════════
low quality,
blurry,
bad anatomy,
extra limbs,
duplicate character,
deformed face,
poorly drawn hands,
cropped body,
text artifacts,
watermark,
flat lighting,
generic outfit,
oversimplified background,
cheap mobile game style,
3d doll face,
plastic skin,
mutated fingers,
messy UI,
unreadable interface
다들 원글 가서 한번씩 추천 눌러주고 오자
프롬프트 찾으면 인벤에 더 많긴 한데 야시꾸리 한 것도 많고
근데 다 찾아서 내 캐릭터로 짤 만들어오기 귀찮기도 하고 .. 이정도만 올림