2x [ADDON_ACTION_BLOCKED] 애드온 'ElvUI_Libraries'|1이;가; 보호된 함수 'UNKNOWN()' 호출을 시도했습니다.
[Blizzard_FrameXML/RestrictedExecution.lua]:483: in function <...aceBlizzard_FrameXML/RestrictedExecution.lua:446>
[tail call]: ?
[Blizzard_FrameXML/SecureHandlers.lua]:285: in function <Blizzard_FrameXML/SecureHandlers.lua:279>
[tail call]: ?
Locals:
owningFrame = ElvUI_Bar6Button1 {
BorderShadow = Texture {
}
TargetReticleAnimFrame = Frame {
}
RightEdge = Texture {
}
keyBoundTarget = "MULTIACTIONBAR1BUTTON1"
popupOffset = -4
glossTex = true
flashing = false
CooldownFlash = Frame {
}
TopEdge = Texture {
}
Count = ElvUI_Bar6Button1Count {
}
_state_type = "action"
LeftEdge = Texture {
}
arrowDownTexture = "UI-HUD-ActionBar-Flyout-Down"
NormalTexture = ElvUI_Bar6Button1NormalTexture {
}
CheckedTexture = Texture {
}
Flash = ElvUI_Bar6Button1Flash {
}
_state_action = 61
enhshadow = Frame {
}
pushed = Texture {
}
AuraCooldown = Cooldown {
}
action = 0
Arrow = Texture {
}
parentName = "ElvUI_Bar6"
TextOverlayContainer = Frame {
}
SpellHighlightTexture = Texture {
}
outOfRange = false
cooldown = ElvUI_Bar6Button1Cooldown {
}
popupDirection = "UP"
NewActionTexture = Texture {
}
icon = ElvUI_Bar6Button1Icon {
}
SlotArt = Texture {
}
closedArrowOffset = 4
arrowCrossAxisSize = 7
HotKey = ElvUI_Bar6Button1HotKey {
}
IconMask = MaskTexture {
}
arrowMainAxisSize = 18
hover = Texture {
}
PushedTexture = Texture {
}
config = <table> {
}
Name = ElvUI_Bar6Button1Name {
}
state_types = <table> {
}
state_actions = <table> {
}
MasqueSkinned = true
abilityName = "폭발 사격"
ProfessionQualityOverlayFrame = Frame {
}
checked = Texture {
}
openArrowOffset = 2
arrowNormalTexture = "UI-HUD-ActionBar-Flyout"
SpellCastAnimFrame = Frame {
}
Center = Texture {
}
template = "Transparent"
arrowOverTexture = "UI-HUD-ActionBar-Flyout-Mouseover"
BottomEdge = Texture {
}
BottomRightCorner = Texture {
}
BottomLeftCorner = Texture {
}
TopRightCorner = Texture {
}
InterruptDisplay = Frame {
}
TopLeftCorner = Texture {
}
PixelSnapDisabled = true
backdropInfo = <table> {
}
HighlightTexture = Texture {
}
abilityID = 212431
db = <table> {
}
SpellHighlightAnim = AnimationGroup {
}
AutoCastOverlay = Frame {
}
isFlyoutButton = false
id = 1
LevelLinkLockIcon = Texture {
}
__LAB_Version = 63
popupCrossAxisSize = 47
handleBackdrop = true
header = ElvUI_Bar6 {
}
SlotBackground = Texture {
}
Border = ElvUI_Bar6Button1Border {
}
}
signature = "self,button,down"
body = "if self:GetAttribute("type") == "action" then
local type, action = GetActionInfo(self:GetAttribute("action"))
if type == "flyout" and self:GetAttribute("LABUseCustomFlyout") then
local flyoutHandler = owner:GetFrameRef("flyoutHandler")
if not down and flyoutHandler then
flyoutHandler:SetAttribute("flyoutParentHandle", self)
flyoutHandler:RunAttribute("HandleFlyout", action)
end
self:CallMethod("UpdateFlyout")
return false
end
-- hide the flyout
local flyoutHandler = owner:GetFrameRef("flyoutHandler")
if flyoutHandler then
flyoutHandler:Hide()
end
-- if this is a pickup click, disable on-down casting
-- it should get re-enabled in the post handler, or the OnDragStart handler, whichever occurs
if button ~= "Keybind" and ((self:GetAttribute("unlockedpreventdrag") and not self:GetAttribute("buttonlock")) or IsModifiedClick("PICKUPACTION")) and not self:GetAttribute("LABdisableDragNDrop") then
self:CallMethod("ToggleOnDownForPickup"factory = <table> {
}
LOCAL_Closure_Factories = <table> {
self = <table> {
}
self,message,button = <table> {
}
self,message,button,down = <table> {
}
self,scriptid,message = <table> {
}
self,name,value = <table> {
}
self,... = <table> {
}
self,stateid,newstate = <table> {
}
self,button,kind,value,... = <table> {
}
self,button,down = <table> {
}
}
LOCAL_execution_count = 1