World Bosses
The Celestial's are World Bosses on Timeless Isle.
Dungeon Journal entries:
Chi-Ji, The Red Crane: The trial of Chi-Ji is a test of hope.
Uncertain of the future of his people, Emperor Shaohao sought out the
great Red Crane. The Great Crane challenged Shaohao to find the hope
within himself, and cast off his uncertainty. Once the Sha of Doubt was
vanquished, the Emperor became a beacon of hope for his people. To pass
the trial of the Crane, warriors must believe in hope, even in the
darkest of days.
Yu'lon, The Jade Serpent: The trial of Yu'lon is a test of wisdom
and faith. With omens of a bleak future floating through his mind,
Emperor Shaohao climbed to the summit of Mount Neverest to seek the
council of the Jade Serpent. Yu'lon urged Shaohao to cast off the dark
emotions that plagued him, and through his trials, Emperor Shaohao would
become one with the land. To pass the trial of the Serpent, warriors
must be wise in their choices.
Niuzao, The Black Ox: The trial of Niuzao is a test of bravery
and fortitude. When Emperor Shaohao was overcome with fear, the Black
Ox counseled him to face his fears directly. After a protracted battle
with the Sha of Fear, the Emperor emerged victorious. To pass the trial
of the Ox, warriors must be resolute in the face of overwhelming danger.
Xuen, The White Tiger: The trial of Xuen is simultaneously a test
of strength and a test of restraint. When Xuen gave Emperor Shaohao a
10-foot-pole and asked him to strike one of Xuen's warriors, the Emperor
could not land a blow. For without restraint, anger and hatred run
wild. To pass the trial of the Tiger, warriors must harness their power,
while burying their thoughts of violence.
Unknown
Ordos, Fire-God of the Yaungol: Ordos was once a shaman of the
Yaungol who sacrificed himself to the flame, following the promises of
the Fire Lords, in order to become a demigod. His flesh is eternally
seared with fires, putting him in endless agony. Yaungol Fire-Keepers
ritualistically set themselves ablaze to emulate the ascension of Ordos,
and cast enchantments and prayers to ease his pain.
Dungeon Journal - WotLK and TBC
The Burning Crusade
Shirrak the Dead Watcher: Shirrak was constructed by Exarch Maladaar to
guard over the fallen draenei spirits who wander the Auchenai Crypts. A
necrotic mass of eyes, teeth, and tentacles, this undead construct
absorbs arcane energy with hungry abandon, and will not suffer the
living to pass.
Exarch Maladaar: The sole living remnant of the glory that once strode
the halls of Auchenai, Maladaar has been driven mad by the loss of
everyone and everything he ever loved. His lunatic dedication to the
preservation of their memory has driven him to a mastery of the dark
arts.
Watchkeeper Gargolmar: Reviled amongst the denizens of Outland,
Gargolmar is known to eat the hearts of those he catches near the
Hellfire Citadel whether they were trying to enter or not. Charged by
Kargath Bladefist himself with the defense of the ramparts, Watchkeeper
Gargolmar is unflinching in his duty.
Omor the Unscarred: Omor the Unscarred was a disciple of Hakkar the
Houndmaster, and took charge of the legendary warrior's remaining
felhounds after his master's defeat during the War of the Ancients.
Since that time, Omor has never been defeated in single combat. The
venerable demon is Illidan's envoy to the fel orcs of Hellfire Citadel.
Vazruden the Herald: Vazruden guards the vital line of supplies,
messages, and forces flowing between Hellfire Citidel and the Black
Temple. Astride his magnificent nether drake Nazan, Vazruden presents
an unstoppable aerial force of fire, claws, and shrieking terror.
Selin Fireheart: Once a respected captain of Kael'Thas Sunstrider's
personal guard, Selin Fireheart has maintained an unswervingly fierce
loyalty to his lord while losing his sanity. Selin has been seduced by
the demonic energies of the crystals which surround his chamber, and
cannot stop from reveling in their vile power. He will slay any who dare
approach the Magister's Terrace and will drink the magic, life, and
blood from their dead bodies.
Vexallus: An arcane elemental of unimaginable power, Vexallus was
summoned to the Magister's Terrace by a trio of blood elves who were
slain by the force of his arrival. The magical energy in the surrounding
crystals resonates within Vexallus, and his being is in a constant
state of explosive chaotic flux.
Priestess Delrissa: Delrissa is a shivarra priestess acting under the
demon lord Kil'jaeden. It is Delrissa who revived Kael'thas Sunstrider
after he was heavily wounded in an attack on Tempest Keep, and she has
stayed in the blood elf lord's presence ever since. The priestess has a
militant circle of loyal acolytes who serve her and will defend her at
all cost.
Kael'thas Sunstrider: Once a true champion to the blood elf people, and a
defender of the race's ancient heritage, Kael'thas Sunstrider has
fallen prey to the dark influences of the demon Kil'jaeden while
sojourning in Outland. At the bidding of his new master, the wayward
prince returned to Azeroth and seized the Sunwell, hoping to use the
fount as a means to open a doorway for the demon to this new and verdant
world. Kael'thas is a brilliant tactician, a powerful warrior, and his
veins burn with limitless fel magic.
Pandemonius: This infamous Void Lord is also known as the Duke of Chaos,
the Eater of Nations, and Worldslayer. Pandemonius was one of the
commanders serving under Dimensius when the ethereal homeworld of
K'aresh was destroyed. He was later bound by Nexus-Prince Shaffar and
forced to continue sating his unending hunger in service to the
ethereals.
Tavarok: Under the command of Kael'thas Sunstrider, Pathaleon the
Calculator summoned a powerful colossus to gather the arcane energies
flowing from beneath the Mana Tombs. Tavarok has unexpectedly been
transformed by the unique emanations, losing the red-tinged corruption
of Pathaleon's influence. The white colossus has gained his own free
will and uses it to greedily consume all who would stand in his way.
Yor: A gift" from Illidan Stormrage to accompany Nexus-Prince Shaffar
Yor is a void hound of unlimited savagery and power. The prince's
advisors warned him that Illidan's demonic gift was most likely a ruse
set to betray Shaffar once he had met his goals. The prince fed those
advisors to Yor... but has since kept the hound in a stasis chamber just
in case.
Nexus-Prince Shaffar: Convinced that vast riches lay within the depths
of the Mana Tombs, Nexus-Prince Shaffar has spent untold amounts of his
own considerable fortune to move an army into the shadowed halls of this
crumbling ruin, and to keep competing ethereals out. The prince's greed
knows no bounds, and he has vowed to uncover the mysteries of the Mana
Tombs or die trying.
Lieutenant Drake: Lieutenant Drake was an ambitious military man, with
his eyes set upon the glory of command during the Second War. His
ambition was only matched by his hatred for the green-skinned orcs who
had slain so many of his companions, a hatred which took form in his
cruel treatment of the prisoners in the internment camps of Durnholde
Keep.
Captain Skarloc: Fiercely loyal to Aedelas Blackmoore, Captain Skarloc
rose through the ranks of the Durnholde military alongside his friend
Aliden Perenolde. When Aliden decided to take up operations in the
Alterac Mountains, Skarloc stayed with his Lord and mentor. He became
Aedelas's most trusted comrade and advisor, earning the title
Blackmoore's Spear.""
Epoch Hunter: The mysteriously-named Epoch
Hunter is an assassin from the infinite dragonflight sent to alter the
course of history by killing Thrall before he can escape from Durnholde.
The shadowy drake has slain countless beings in service of his cause,
but this will be his most important kill. He will summon every ounce of
his strength, power, subtlety, and cunning to bring about the end of
this timeline.
Darkweaver Syth: Darkweaver Syth is charged by the
Talon King Ikiss to defend the Sethekk Halls while the renegade arakkoa
search for their enigmatic god. A master of shadowy magic, this wizened
trickster has learned how to bend the very elements to his sway.
Anzu:
A mysterious avian deity worshipped by some of the more savage arrakoa,
Anzu is a being whose origins and powers are unlike any other member of
Outland's fallen pantheon. The Naaru are silent regarding this
malevolent creature, for Anzu's ways are hidden from even them.
Talon
King Ikiss: Talon King Ikiss was the charismatic spiritual leader of
the daring group of arrakoa which left their home in the Terokkar forest
in search of a promised god." He had received dreams of this god as he
slept and knew that revelation lay within the crumbling halls of
Auchindoun. Ikiss was driven insane by the visions and now declares
himself to be Terokk reborn a divine hero from arakkoa myth.
Ambassador
Hellmaw: A powerful demonic servant and acolyte of pain, Ambassador
Hellmaw is dedicated to the art of death. He loves nothing more than the
taste of a mortal's lifeblood tinged with horror and despair. Hellmaw
is bound by the fel orcs of the Shadow Labyrinth and fed a constant
stream of prisoners, bolstering the demon to serve the black will of his
masters.
Blackheart the Inciter: When the orcish Horde first
invaded Azeroth through the Dark Portal, two Shadow Council members
instead turned their attentions to the ancient draenei burial grounds of
Auchindoun. The unquiet spirits in the area proved to be excellent
subjects for the warlock Blackheart to perfect his mind control
abilities.
Grandmaster Vorpil: In the early days of the Horde,
Grandmaster Vorpil convinced the orc warlock Gul'dan to allow him to
investigate the mysteries of Auchindoun, secretly desiring to harness
the energy of the frighteningly powerful cosmic essences that permeated
the area.
Murmur: In the beginning"... "So far away"... such
phrases cannot begin to describe this elemental's origin. Its existence
heralds pure destruction. Worlds shatter and the pieces scatter at its
whim. Only the truly mad would think to summon it. Perhaps there is yet
time to banish Murmur before it fully enters Outland."
Zereketh
the Unbound: Most creatures from the Twisting Nether require constant
directions from their masters, but a select few voidwraiths need no such
orders. Zereketh stands at the entrance to Arcatraz, ready to slay all
who would dare challenge him.
Dalliah the Doomsayer: Before she
was imprisoned by the naaru, Dalliah was one of the most vicious and
aggressive warriors within the Burning Legion. Spending so much time as a
cellmate to Wrath-Scryer Soccothrates did not improve her disposition
either.
Wrath-Scryer Soccothrates: Millennia ago, Soccothrates
held a position of honor among the Wrathguards, standing at the side of
the Burning Legion's top commanders. Confinement did not suit his
considerable ego. Neither did his cellmate.
Harbinger Skyriss:
The naaru believed the persuasive voice of Harbinger Skyriss was
silenced when they contained him and forced him into a long, dreamless
sleep. The unfortunate warden of Arcatraz learned the naaru were wrong.
Skyriss had just enough energy to speak to Warden Mellichar in a still,
small voice. Time took care of the rest.
Chrono Lord Deja: The
Infinite Dragonflight tempted many drakonid with promises of power, but
most found only servitude and despair. One of the few exceptions is
Chrono Lord Deja, who gained influence within the flight through his raw
power and cunning.
Temporus: Although relatively young, Temporus
was instrumental in identifying many of the Infinite Dragonflight's
prime targets. As a reward, he was given the responsibility of
destroying anyone who might attempt to interfere with the dragonflight's
plans.
Aeonus: Powerful and wild, Aeonus was tasked by the
Master of the Infinite Dragonflight to personally oversee the disruption
of key moments in the true timeway.
The Maker: All creatures who
use the power of fel magic, willingly or otherwise, slowly take on the
appearance of demons. The Maker accelerates their corruption and
performs cruel experiments on any who attempt to resist.
Broggok:
Some creatures occasionally have second thoughts about their allegiance
to their new, corrupt masters. Broggok ensures that any subversive
notions among the fel orcs are permanently eradicated.
Keli'dan
the Breaker: When Illidan overthrew the pit lord Magtheridon and took
control of Outland, he had the demonic leader imprisoned beneath the
Hellfire Citadel. Only the most stalwart among Illidan's forces could
ever hope to keep him contained; the ruthless orc, Keli'dan, was the
only possible choice.
Commander Sarannis: When the fallen blood
elf leader, Kael'thas, seized control of the Tempest Keep, he
immediately ordered Commander Sarannis to prepare defenses against
whomever the naaru might send to reclaim the keep.
High Botanist
Freywinn: Mere minutes after entering the Botanica, Freywinn began
conducting reckless experiments in order to unlock the power hidden
among the native plant life of Outland.
Thorngrin the Tender:
Experiments require resources. Thorngrin the Tender makes sure that
Kael'thas's botanists have the power and essence they need to reveal the
naaru's secrets, even if that means untold numbers of living creatures
must be sacrificed to obtain it.
Laj: The naaru gathered samples
of unusual wildlife from across Outland. Their safeguards were destroyed
when the Botanica was invaded, leaving some of the most dangerous
specimens free to roam.
Warp Splinter: The night elves of
Darnassus have asked for help in restoring an Ancient of the Arcane, who
found itself trapped in Tempest Keep. Frightened by the recent attack
by Kael'thas Sunstrider's forces, the Warp Splinter is unable to
differentiate friend from foe and is liable to attack any who disturb
it.
Mechano-Lord Capacitus: It takes a tremendous amount of skill
and precision to harvest the power of the naaru's manacells. These
talents can easily be turned upon any intruders.
Nethermancer
Sepethrea: Thanks to her skills at quickly summoning creatures to
destroy any enemies, Sepethrea was chosen as an apprentice to Pathaleon
the Calculator, the blood elf in charge of the Mechanar.
Pathaleon
the Calculator: Following the Sunwell's defilement, the vainglorious
arcanist Pathaleon saw an opportunity to gain renown by aiding Kael'thas
in finding a cure for his race's addiction to magic. This single-minded
quest led him to join the blood elf prince on Outland and oversee his
disastrous experiments. Most recently, Pathaleon has begun harnessing
the Tempest Keep's otherworldly technologies in pursuit of fame and
power.
Grand Warlock Nethekurse: Nethekurse, once a shaman of the
Shadowmoon clan, abandoned his reverence for the elements to master the
art of wielding fel magic. The demonic energies at his command have
left him a husk who finds delight only in torturing young fel orcs to
test the limits of their mental and physical strength.
Blood
Guard Porung: During the bloody siege of Shattrath, Porung stormed an
enclave of draenei paladins who had barricaded themselves within a
corner of the city. He single-handedly slaughtered the defenders, but
suffered a grave injury that left him incapable of following the Horde
when it later stormed Azeroth. Now recovered, Porung serves Warchief
Kargath Bladefist in Hellfire Citadel, hoping to make up for the
glorious battles he has missed and write his name in orcish history with
the blood of his enemies.
Warbringer O'mrogg: The ruthless and
cunning ogre O'mrogg is considered one of the Fel Horde's deadliest
members. But this feared brute has a problem. The ogre's two heads have
always struggled to agree on even the simplest matters. Two years ago,
O'mrogg began a twelve-step plan to develop a synergy between his
warring personalities. His heads have yet to decide on which step to
start with.
Warchief Kargath Bladefist: Chieftain of the
Shattered Hand clan and warchief of the Fel Horde, Kargath is one of the
greatest orcish heroes in recent memory. Over the years, he has severed
both of his hands and replaced them with weapons of war, a bloody
ritual unique to his clan. The joy he derives from inflicting pain on
both others and himself is legendary among the orcs. As the Fel Horde's
tyrannical ruler, he has channeled his ruthlessness and ferocity into
forging an unstoppable army within the iron walls of Hellfire Citadel.
Mennu
the Betrayer: Mennu is one of the Broken, draenei twisted and deformed
by demonic energies unleashed by the orcs. When the naga invaded
Zangarmarsh, many of these tragic beings desperately attempted to escape
the region. Mennu, however, chose a different path to freedom. In
exchange for his own life, he betrayed his fellow Broken to the
serpentine invaders and agreed to lord over his kin as a slave driver.
Rokmar
the Crackler: Following Draenor's destruction, Rokmar fled into the
depths of Zangarmarsh. The energies that had torn the world apart
enveloped the behemoth, bolstering its strength and size at the price of
constant agony. The naga were awed by Rokmar's ferocity when they first
arrived in the region. Rather than kill the beast, they enslaved it and
used the creature to subjugate much of Zangarmarsh's indigenous life.
Quagmirran:
Quagmirran was once a ruler of Zangarmarsh's immense fungal giants. He
was captured by the naga while wandering the region's serpentine caverns
and subjected to excruciating torture. Now this broken being serves his
overlords without question, silencing all who oppose the will of Lady
Vashj.
Hydromancer Thespia: At the height of the night elf
empire, the Highborne Thespia delighted in art and music. Her love of
these things vanished during the Great Sundering, when she and many of
her kin were sucked into Azeroth's deeps and transformed into hateful
naga. In the millennia that followed, Thespia remained a close confidant
of her childhood friend, Lady Vashj. Without hesitation, she journeyed
with her comrade to Zangarmarsh and vowed to oversee the naga's quest to
drain the region's water supply.
Mekgineer Steamrigger: The
irradiation of Gnomeregan transformed many of the city's survivors into
leper gnomes. Among these victims was the brilliant Mekgineer
Steamrigger. Although he escaped Gnomeregan and retained his intellect,
whatever ethics and compassion he had once possessed were gone. He
wandered Azeroth, selling his knowledge to a number of unscrupulous
groups such as the Bloodsail Buccaneers. Recently, the naga hired
Steamrigger to operate the intricate machinery in Zangarmarsh's
Steamvault.
Warlord Kalithresh: Deep within the Steamvault, the
naga have begun experimenting with a mysterious substance to strengthen
their warriors and purge them of fear. Kalithresh was one of Lady
Vashj's first servants to volunteer as a test subject for this dark
elixir. As reward, he has been charged with guarding the expansive
Steamvault and ensuring the region's arcane machinery operates without
interruption.
Hungarfen: Unlike his ally, Quagmirran, the great
fungal giant Hungarfen has thus far eluded enslavement by the naga.
Nonetheless, he remains aggressive to all outsiders who tread into the
deepest caverns of Zangarmarsh. Oblivious to the naga's machinations in
other parts of the region, Hungarfen spends much of his time tending the
Underspore, an ancient plant said to be his most prized possession.
Ghaz'an:
Historians have long disagreed about whether the immense hydras of
Azeroth and Outland share a common ancestor. What is clear, however, is
that these ruthless creatures have existed on both realms since ancient
times. Ghaz'an is one of the most infamous and fearsome hydras on
Outland. Under the control of Lady Vashj, this ravenous fiend has
stormed the lower reaches of Zangarmarsh to terrorize the region's
denizens.
Swamplord Musel'ek: To be one of the Broken is to be an
outcast. This truth weighs heavy on Swamplord Musel'ek. Although he is a
member of the Murkblood Broken, he prefers to roam the caverns beneath
Zangarmarsh alone. During one of these recent wanderings, he used his
mastery over beasts to enthrall Windcaller Claw, a druid who had been
exploring the area in the form of a ferocious bear. Musel'ek has forced
Claw to act as a loyal companion who will not judge him for the twisted
being he has become.
The Black Stalker: The marsh walkers of
Outland are towering creatures that prowl the wilds, feasting on any
lesser creatures they come across. The sporelings of Zangarmarsh tell
tales concerning one of these predators, a particularly ruthless beast
known as the Black Stalker. Broodmother to all marsh walkers, it is said
she emerges from her lair deep in the Underbog only to satisfy her
hunger for delicious sporelings.
Wrath of the Lich King
Elder Nadox: Nadox was once a venerated nerubian leader who taught the
ancient ways of his race to generations of broods. When the War of the
Spider ravaged Azjol-Nerub, he was overcome by legions of undead. The
Lich King reanimated his corpse and bled everything wise and noble from
Nadox, forcing him to slaughter his students, friends, and all other
nerubians who opposed the might of the Scourge.
Prince Taldaram:
After Kael'thas's failed assault against the Lich King, some of his
greatest blood elf followers were slaughtered and raised into undeath as
darkfallen. Prince Taldaram is one of these cunning and bloodthirsty
vampiric beings. Always seeking to please the Lich King, he has entered
the war-torn depths of Ahn'kahet in search of lost nerubian relics that
can empower the Scourge's murderous ranks.
Jedoga Shadowseeker:
Jedoga dreams of apocalypse. She is rumored to be one of the most
fanatical adherents of the Twilight's Hammer. Under the guidance of the
ruthless ogre mage Cho'gall, she learned to twist her shamanic powers to
serve the Old Gods. Not long ago, Jedoga journeyed into the bowels of
Ahn'kahet to prepare for the glorious day when Yogg-Saron will arise and
envelop the lands of Azeroth in shadow.
Amanitar: For ages,
fungi and other benign forms of life have thrived in Ahn'kahet's damp
sun-starved caverns. Only recently has Yogg-Saron spread its oppressive
will into this isolated ecosystem. The Old God used its immense
corruptive powers to warp one of Ahn'kahet's native beasts into a
monstrous creature known as Amanitar, an unthinking terror bristling
with the destructive energies of its master.
Herald Volazj: Amid
the Scourge's invasion of Azjol-Nerub, many of the kingdom's denizens
tunneled underground to escape the Lich King's minions. Yet some of them
dug too deep, exposing the tendrils of Yogg-Saron. Roused by this
disturbance, the entity has sent one of its most ancient warriors -
Herald Volazj - to cull the beleaguered nerubians and annihilate anyone
foolish enough to threaten the Old God.
Krik'thir the
Gatewatcher: The gates of Azjol-Nerub stood unchallenged for centuries
until the arrival of the Lich King. In mockery of Krik'thir's inability
to protect his home, the nerubian was raised into undeath and forced to
protect the very gates he failed to guard successfully in life.
Hadronox:
During the fall of Azjol-Nerub, nerubian viziers released a single
spider that would one day grow to challenge the unyielding forces of the
Lich King. Hadronox was instilled with a desire to avenge the fallen
and reclaim its home from any that dare threaten it.
Anub'arak:
The fates of Azjol-Nerub and Anub'arak have long been intertwined. In
life, he was the empire's king. In death, he was its conqueror. Charged
by the Lich King to protect his old empire once more, the traitor king
stands vigilant against any that threaten his kingdom.
Trollgore:
The Drakkari were among the most vicious troll tribes and Trollgore was
a paragon of the tribe's savagery. This hulking monstrosity discovered
that his vaunted ferocity paled in comparison to the Lich King's and he
now serves as a grisly warning to all that dare challenge Arthas' reign.
Novos
the Summoner: Novos was ever the opportunist and sought a means to rise
above his mundane peers. The cultist carved his heart from his body and
presented the still beating organ to his master seconds before his
death. His initiative impressed his master who in turn remade him into a
lich.
King Dred: King Dred is a legend amongst the Drakkari.
Stories tell of a troll hunting party locating a mighty beast that
thrived in a habitat saturated with Scourge plague. The trolls tamed the
devilsaur, believing that he alone held an antidote for the savage
disease devastating their people.
The Prophet Tharon'ja: Not even
the stolen powers of a loa could stay death's hand as the Scourge
marched on Drak'Tharon Keep. Tharon'ja now prophesies only triumph for
his new master as legions of trolls are slaughtered before the Lich
King.
Slad'ran: Slad'ran took no pleasure in sacrificing the loa
he had served all his life. As the powers of his god surged into him,
the high prophet swore that the Scourge would suffer for the atrocities
the Drakkari trolls were forced to commit.
Drakkari Colossus: The
trolls' use of mojo in their voodoo magic has long been established,
but the fusion of those magics into a golem was a revolutionary
breakthrough. Their initial success led to the creation of numerous
sentinels all spawned from their original creation: the colossus.
Moorabi:
The Drakkari sought to sacrifice Mam'toth for his powers, but instead
the loa destroyed himself. Despite this act, Moorabi would not be denied
his god-like powers. The high prophet drank of the loa's blood and will
now stop at nothing to keep Zul'Drak firmly in troll hands.
Eck
the Ferocious: The Drakkari sealed their failed gorloc experiments away
after numerous attempts to weaponize them. As the frost trolls battled
the Scourge invading their beloved homeland, Eck and his minions awaited
the moment their freedom was at hand.
Gal'darah: The Drakkari
turned to their loa as the Scourge invaded the nation of Zul'Drak. The
frost trolls did not come to the loa with implorations; they came with
blades. As blood flowed from their murdered god, Akali, the high prophet
Gal'darah and his betrayers claimed the loa's strength as their own.
General
Bjarngrim: The iron forces of Loken are legion and their general,
Bjarngrim, stands above them all. As the vanguard of Loken's Halls of
Lightning, the iron commander ensures that any who trespass in his
master's domain are terminated with extreme prejudice.
Volkhan:
Loken's powerful legions are a testament to the craftsmanship of his
blacksmith, Volkhan. His work is never ending, ceaselessly creating
soldiers to fight for the fallen keeper. Only when the blacksmith's
creations stand atop the crumpled bodies of their enemies will his work
be done.
Ionar: Loken does not rely on his iron minions as his
personal defenders. The fallen keeper relies upon lightning itself.
Ionar and its cohorts were given sanctuary within the Halls of Lightning
in exchange for their unquestioning loyalty and willingness to
slaughter any who seek to confront their new master.
Loken: The
prime designate of Azeroth was tasked to keep Yogg-Saron secure within
its prison. None could have foreseen that the keeper entrusted to
safeguard the world from the Old God's malevolence would be the one
responsible for its undoing.
Falric: This champion of the Scourge
was among the first death knights created by Arthas after claiming
Frostmourne. Falric loyally followed his prince on a doomed campaign to
Northrend only to be rewarded with betrayal by the prince he served
faithfully all his life.
Marwyn: Marwyn had known Arthas all his
life and saw him not just as his prince, but as a true friend. As Arthas
sailed to Northrend, the knight followed him without hesitation. Though
his friend would later plunge a cursed runeblade through his heart,
Marwyn still felt it break upon seeing what the prince had become.
Escape
from Arthas: Two leaders sought to defeat the Lich King in single
combat, but quickly learned they were no match against the power of the
one true king. Seeking to avoid their fate, they tried to flee from his
sanctum. Arthas would savor every moment of their futile efforts. There
was no escape from the inevitable.
Krystallus: War isn't won by
might alone; it is won by armies. This inherent truth inspired Loken to
order the creation of loyal stone constructs to bolster his legions.
Krystallus was chosen to oversee the operation and to crush any
interloper that threatens its work.
Tribunal of Ages: Abedneum,
Kaddrak, and Marnak make up the Tribunal of Ages, librarians for the
titan discs that contain the ancient histories of Azeroth. The immobile
constructs do not give up the titans' secrets easily, but adventurers
such as the intrepid Brann Bronzebeard believe the reward is worth the
risk.
Sjonnir the Ironshaper: While some resisted Loken's
corruption, Sjonnir the Ironshaper was eager to turn the Forge of Wills
to a darker purpose. He considers his new creations vastly superior to
the earthen, and will unleash them on any who defy Loken's will.
Forgemaster
Garfrost: Garfrost has crafted some of the most deadly weapons the
Scourge has employed against the living. He can quickly forge saronite
into terrible instruments of pain and death, or he can just throw it at
his enemies.
Ick & Krick: The diminutive necromancer Krick
oversees the workers in the Pit of Saron. From atop the ghastly Ick, he
can safely throw poison, explosives and dark magic at his enemies. From
this vantage point, he has also learned dark secrets of Icecrown Citadel
that could topple the Lich King.
Scourgelord Tyrannus: The death
knight Tyrannus was promoted to Scourgelord after slaying the giant
Garfrost. His power, ruthlessness and frost wyrm, Rimefang, make him the
perfect guardian for the Pit of Saron and the entrance to the Halls of
Reflection.
Meathook: Since Prince Arthas first encountered the
Scourge abominations, they have become even more menacing. Meathook has
grown stronger, more toxic and more agile than the others. Smarter was
never the goal of the necromancers who created Meathook, but it only
takes a base cunning to do what he does best.
Salramm the
Fleshcrafter: Salramm the Fleshcrafter was one of the first necromancers
trained in the halls beneath Scholomance. He saw the test subjects, and
occasional fellow students, as little more than a collection of
interesting parts for his work. Now he has the entire population of
Stratholme for his experiments... along with any interlopers who try to
stop him.
Chrono-Lord Epoch: The infinite dragonflight often
tries subtle methods to manipulate the timeways, but if that fails they
can send an assassin to deal with Arthas directly. While little is known
about the agents of the infinite dragonflight, Epoch displays a
dangerous mastery of time that makes him a deadly obstacle to Arthas's
future.
Mal'Ganis: The destiny of Mal'Ganis has already been
written. Arthas's hatred for the dreadlord will cause the prince to
travel to Northrend and take up Frostmourne. But this will only happen
if Mal'Ganis finds him worthy. To prove his worthiness and begin down
his path to becoming the Lich King, Arthas must survive Mal'Ganis's
onslaught.
Bronjahm: Bronjahm has served the Cult of the Damned
from the early days. Kel'Thuzad himself taught Bronjahm the value of
souls and how to grind them down to fuel the engines of the Scourge. He
can corrupt the souls of his foes and tear them out piece by piece,
making him the ideal guardian for the Lich King's Forge of Souls.
Devourer
of Souls: The dark industries Bronjahm carries out in the Forge of
Souls produce tortured, fragmented spirits. To prevent their escape, and
use every scrap of the damned, the Lich King created the Devourer of
Souls. The Devourer of Souls hunts and consumes the stray spirits, and
slowly breaks them down within its terrible form. The consumed souls are
driven mad with anguish and suffering, but the Devourer's hunger is
never sated.
Commander Stoutbeard: Commander Stoutbeard led his
troops against some of the most dangerous enemies of the Alliance. The
Halls of Stasis may have slowed him down, but the sight of Horde
adventurers will get him up and running again.
Commander Kolurg:
Commander Kolurg sought dangerous treasures to add to the Horde
armories. His anger at his misfortune in the Halls of Stasis will not be
eased when he thaws to find Alliance adventurers stealing his thunder.
Grand
Magus Telestra: It is rumored the Grand Magus Telestra tutored Prince
Kael'thas. Though she believed the Prince allying with the naga was
foolish, she could not support Dalaran imprisoning her people. Malygos
only needed to remind her of this betrayal to gain her as an instructor
for his mage hunters.
Anomalus: Directing so much of Azeroth's
arcane energy through the Nexus has created tears in reality. As
Malygos's forces try to drive back invading creatures, the chaotic
arcane power has taken form as Anomalus. If the creature is not stopped,
it will unmake everything it can touch.
Ormorok the Tree-Shaper:
The incredible arcane energies of the Nexus have transformed the
Singing Gardens and its guardians. Ormorok's simple mind has become
obsessed with the energies transforming him. For those who would
interrupt his contemplations he has few words, but a mountain of
violence.
Keristrasza: Whether the tortures inflicted on
Keristrasza were revenge for the death of Saragosa or a misguided
attempt to turn her into an ally is known only to Malygos. Regardless of
his intent, her allies have heard her cries of anguish and disturbing
whispers of her diminishing mind.
Drakos the Interrogator: Those
who have broken Malygos's law may find themselves under the claws of
Drakos. After securing Keristrasza in the Nexus, Drakos returned to the
Oculus to collect his newer prisoners, other drakes who ran afoul of
Malygos. He makes no claims of rehabilitation and he uses no metaphors.
His prisoners are here to be punished, and there is no escape.
Varos
Cloudstrider: Varos Cloudstrider has coordinated brutal attacks against
the Wyrmrest Accord since the beginning of the Nexus War. He was
recalled to guard the Oculus, and he has already prepared his captains
and drakes. Varos has also tapped the power coursing through the Oculus
itself to bolster his defense.
Mage-Lord Urom: Urom has abandoned
the Kirin Tor and pledged his loyalty to Malygos, who was more than
happy to receive him. The turncoat mage is an invaluable asset for the
blue dragons. He knows the Kirin Tor's strengths and weaknesses. He
knows how they think. And he will use that knowledge to destroy them.
Ley-Guardian
Eregos: Even heroes will tremble before Eregos, protector of the
Oculus, defender of the ley line conduit, and executioner of
interlopers. He will accomplish these tasks with the conviction of
prophecy, securing the Spell-Weaver's utter dominion over all things
arcane.
Erekem: The Violet Hold's inmates include the most
notorious of Outland's criminals, and Erekem is no exception. The Kirin
Tor thwarted his plot to assassinate the Council of Six, but now the
blue dragons have recruited this insidious arakkoa to achieve a more
ambitious feat: wiping out every mage in Dalaran.
Moragg:
Cyanigosa has enlisted Moragg to help her annihilate Dalaran's renegade
magi. This nightmarish demon once served the Burning Legion,
eviscerating Sargeras's enemies with the baleful gaze of his seven eyes.
Now he will show Azeroth's heroes that one does not simply walk into
the Violet Hold...
Ichoron: A foolish apprentice summoned this
revenant from the Elemental Plane, only to discover that disgruntled
soldiers of the Old Gods make poor pets. Ichoron slew her would-be
master and has rotted in the Violet Hold ever since, eager to wreak
vengeance on her jailors.
Xevozz: Xevozz was an arcane weapons
dealer... until the Kirin Tor discovered he was arming the Burning
Legion. Now this hardnosed ethereal is executing a three-point business
plan: destroy his enemies, escape incarceration, and get back to
servicing his biggest client.
Lavanthor: Cyanigosa in her cold
cunning has unleashed the core hound's inferno. The magi imprisoned
Lavanthor to stanch the two-headed terror's thirst for blood, and years
of isolation have done nothing to improve its temper.
Zuramat the
Obliterator: It took one hundred of Dalaran's finest to subdue Zuramat;
it took twice as many to clear the carnage from the killing field. The
Obliterator's malevolence gives pause even to mad Malygos, who considers
the void lord's appetite for magic distasteful. But genocide makes
strange bedfellows.
Cyanigosa: Malygos chose Cyanigosa to execute
his machinations because of her unquestionable loyalty. She did not
flinch when her master withdrew into madness; she did not falter when he
commandeered Azeroth's ley lines; and she will not fail to eradicate
all who defy him.
Grand Champions: The Lich King is relentless,
his undead armies pouring forth to overwhelm his foes. To prepare
would-be champions against him, Highlord Tirion Fordring presents a test
of courage, endurance, and teamwork. His hardened veterans will weed
out those who lack the stomach to face the ravening throngs of undead.
Eadric
the Pure: Before heroes can challenge the forces of darkness, they must
defeat agents of the Light. Highlord Tirion Fordring has selected a
formidable paladin from the Argent Crusade to test combatants' mettle.
Eadric will go to great lengths to cull those without the moral
conviction to enter Icecrown Citadel.
Argent Confessor Paletress:
Before heroes can challenge the forces of darkness, they must defeat
agents of the Light. Highlord Tirion Fordring has selected a formidable
priest from the Argent Crusade to test combatants' mettle. Paletress
will do everything in her power to ensure that only those with strong
faith will confront the Scourge.
The Black Knight: The Lich King
is cunning and will use treachery to thwart his enemies. To that end, he
has dispatched the Black Knight to eliminate promising candidates from
Highlord Tirion Fordring's army. The undead's mere presence defiles the
Crusaders' Coliseum, and those who prevail against him will prove their
worthiness.
Prince Keleseth: The Lich King deployed Keleseth to
Utgarde Keep in hopes of harnessing the vrykul's potential for
destruction. Upon arriving, the ambassador found a people who were more
than eager to assist the Scourge. The keep has proved to be an excellent
staging point for terrorizing the Howling Fjord, and Keleseth has no
intention of losing it to insolent trespassers.
Skarvald &
Dalronn: It's a vrykul tradition to make unlikely partners work
together. Some say it's to allow divergent abilities to complement each
other; others say it's for the amusement of King Ymiron. Regardless,
Skarvald and Dalronn are a perfect example of this custom. Between a
vrykul's brawn and a human's necromantic arts, they will punish those
who meddle with the Scourge.
Ingvar the Plunderer: Ingvar's brute
strength is legendary even among the vrykul. Rumor has it that he once
bested King Ymiron in a brawl. The truth is unknown, but purveyors of
that tale usually don't live for a retelling. Ingvar has promised the
Lich King that he'll use all measures of brutality to hold the keep, a
promise that he dare not break.
Svala Sorrowgrave: Svala
distinguished herself as Ingvar the Plunderer's lieutenant, leading
perilous scouting missions in Horde and Alliance outposts. It was she
who discovered the enemy's plans to invade Utgarde, giving the Lich King
time to prepare. For her service, he has transformed her into a
val'kyr, revered warrior maiden of the Scourge.
Gortok Palehoof:
The vrykul keep many trophies at Utgarde Keep, and Gortok is among the
most impressive. King Ymiron displays the frozen magnataur's cruel
countenance as a reminder that even the most savage beasts are mere
decorations for vrykul halls. This living statue will sow destruction if
liberated, unleashing his wrath indiscriminately.
Skadi the
Ruthless: The vrykul assign nicknames based on accomplishments.
Cleansing a Drakkari bloodline or decapitating taunka might garner the
appellation of dutiful but it takes a true act of depravity to be called
ruthless." Skadi earned his title long ago for relentlessly hunting
down vrykul who sheltered the malformed infants predecessors of humanity
condemned by Ymiron."
King Ymiron: Proud Ymiron ruled the
northern wastes until the vrykul's long slumber relegated him to
insignificance. He regained consciousness to find that his wife had been
murdered, his lands besieged by enemies. He has cast off his mortality
and demands vengeance, eager to show the terrible resolve of an awakened
giant.
Some new doodads
Y'sharrj's Heart

Troll Siege Weapon

Misc Stuff
Some other things. Scenario's so far are Stromgarde Keep, 'Halfhill
Scenario', Proving Grounds (you pick a 'Trial' to do which give medals),
and Celestial Tournament. Something else in the scenario's DBC that is
called 'Death of the Ox' as well. My guess is that it's the Niuzao
Temple scenario that was in the game at release and wasn't added yet.
The final boss is 'He Who Has No Life' (obviously a placeholder but
still amusing). The Celestial Tournament seems to be pet battle related
as the objective is to beat each Celestial in a pet battle. Nothing at
all on the Stromgarde scenario though besides the name (which means
don't get too excited yet).
Misc Images of destroyed Vale and Timeless Isle.
Altered Titan Vault (this is the area from the scenario)
'Titan Elemental Vault'
Timeless Temple

The Siege of Orgrimmar
A very rough preview via the WMO files. Most of it is untextured still
and very early in development. I cannot load the city version of the
raid without my viewer crashing but it contains things like higher
detailed buildings, barricades, tunnels, and etc. Cut outs of some of
the WMO's are
here.
'Garrosh's Compound'
The Entrance (we start in the Vale which has been taken over/corrupted by the Sha)