(글 하단에 핵심 요약 있음)
PRIEST
Voidweaver
Voidwraith damage reduced by 50%.
Void Flay damage reduced by 25%.
No Escape reduces enemy movement speed by up to 70% (was 80%).
Discipline
Voidheart increases Atonement healing by 10% (was 20%).
Collapsing Void damage reduced by 50%.
Void Blast damage reduced by 50%.
Oracle
New Talent: Divine Providence – Premonition gains an additional charge.
New Talent: Desperate Measures – Desperate Prayer lasts an additional 10 seconds. Angelic Bulwarks’ absorption effect is increased by 15% of your maximum health.
New Talent: Save the Day – For 6 seconds after casting Leap of Faith, you may cast it a second time for free, ignoring its cooldown.
New Talent: Clairvoyance – After casting Premonition of Solace, your next Premonition grants all of your Premonition effects at 100% effectiveness.
Premonition now only changes to the next spell in the sequence when Premonition is cast.
Prompt Deliverance has been removed and replaced with Save the Day.
Divine Feathers now also increases the movement speed bonus of Angelic Feather by 10%.
Perfect Vision is now a choice against Fatebender and reduced the cooldown of Premonition by 15 seconds (was 6 seconds).
Fatebender now increases the effects of Premonition by 30% and no longer has conditional requirements.
Narrowed Visions has been removed and replaced with Divine Providence.
Divine Providence is in Perfect Vision’s previous location.
Preventive Measures no longer increases the value of Power Word: Shield for Holy, or Prayer of Mending for Discipline. Bonuses increased to 15% (was 10%).
Assured Safety no longer causes Power Word: Shield to trigger Prayer of Mending for Discipline, and no longer causes Prayer of Mending to trigger a Power Word: Shield for Discipline.
Assured Safety now applies 2 stacks of Prayer of Mending (was 1) and applies a Power Word: Shield at 25% effectiveness (was 20%).
Grand Reveal has been removed and replaced with Clairvoyance.
Discipline
New Talent: Prophet’s Will – Your Flash Heal and Power Word: Shield are 30% more effective when cast on yourself.
Holy
New Talent: Prophet’s Will – Your Flash Heal, Heal, and Holy Word: Serenity are 30% more effective when cast on yourself.
Discipline
Developer’s note: We would like Rapture to be a more satisfying cooldown that flows well with the rotation. With that goal in mind, we’re removing the time pressure aspect of the cooldown and increasing the impact of each Power Word: Shield, so that it can be used to triage damage in a more careful and interesting way.
Rapture increases the absorption of your next 3 Power Word: Shields by 80% (was increases by 40% and lasts 8 seconds).
Developer’s note: We are making some changes to raid healing cooldowns in The War Within to increase their effectiveness in content with less than 20 players. Our goal is to make these spells feel powerful in all forms of content, particularly smaller dungeon, PvP, or raid groups. The healing of these cooldowns will remain equal when healing 20 injured allies as they previously did and only take into account injured allies as contributing to their splash cap. This will be a slight reduction in effectiveness when healing more than 20 players, but this tradeoff has seemed reasonable to us as the availability and strength goes up as group sizes increase.
Luminous Barrier absorb amount increased by 400%.
Luminous Barrier now decreases its absorb amount beyond 5 targets.
Holy
Developer’s note: We are making some changes to raid healing cooldowns in The War Within to increase their effectiveness in content with less than 20 players. Our goal is to make these spells feel powerful in all forms of content, particularly smaller dungeon, PvP, or raid groups. The healing of these cooldowns will remain equal when healing 20 injured allies as they previously did and only take into account injured allies as contributing to their splash cap. This will be a slight reduction in effectiveness when healing more than 20 players, but this tradeoff has seemed reasonable to us as the availability and strength goes up as group sizes increase.
Divine Hymn healing increased by 400%.
Divine Hymn now decreases its healing beyond 5 targets.
1. Voidweaver 변경점 : 대체로 스케일링 이슈이고, 수사 voidweaver가 너무 강력했나봄
2. Oracle
이제 예지는 무조건 로테이션으로만 활용 가능 (like 신기 계절의 축복)
수사친화적 변경점 : 2충전특성, 15초쿨감(=45초쿨이 됨)특성 등으로 90초쿨인 사도작업에 두개씩 끼워넣어 활용 가능
깃털 추가이속10%증가 특성 : 아니 이것도 좋긴한데 진짜 천상의 도약은 내줄 생각 없냐고...
굳이 수사가 회기를 시전하거나 신사가 보호막을 시전할 필요는 없도록 회기/보호막 크로스부여 특성 개편
3. 환희 변경점 : 이제 즉시 보호막을 부여하고, 다음 3회의 보호막이 노쿨 & 보막량 80%증가
이 변경점에 따라 환희특성 하단 환희지속시간 5초 증가 특성은 추가 2회의 보호막이 적용되는것으로 변경
4. 힐러들 공생기 전반 개편 : 천찬과 영방의 효율이 400%증가, 5타겟을 초과하면 효율 감소
전반적으로 공생기들의 던전 활용도를 높이는 패치라고 함