New Abilities:NEW Burn to Ash - When Truth's Wake critically strikes, its duration is extended by 2 sec. Your other damage over time effects deal 30% increased damage to targets affected by Truth's Wake.
Mastery: Mastery: Hand of Light gives Judgment a % chance (scales with Mastery) to blast the target with the Light, dealing Bonus Holy damage.
Talent Changes and Tuning: Wake of Ashes now deals less damage but has the Truth's Wake talent rolled in by default. Slow removed.
Adjudication now causes Hammer of Wrath to have a chance to cast Highlord's judgement (was critical strikes cause a Blessed Hammer)
Art of War now also causes critical strikes to increase the chance by an additional 10%
Blades of Light now causes abilities that deal Holystrike damage to do 5% more damage
Divine Arbiter now causes Highlord's Judgment and Holystrike damage to grant a stack of Divine Arbiter (did not include Highlord's Judgment previously)
Divine Hammer is now a 2 min cooldown (was 20 seconds), and consumes a Holy Power to strike enemies every 2.2 sec. While active, Judgment, Blade of Justice and Crusader Strike recharge 75% faster and increase the rate at which Divine Hammer strikes by 15% when they are cast.
Final Reckoning damage increase on non-single target Holy Power abilities reduced to 15% (was 30%)
Highlord's Judgment reworked and renamed to Highlord's Wrath. Mastery is 50%/100% more effective on Judgment and Hammer of Wrath.
Righteous Cause now has a 6% chance per Holy Power spent (was Templar's Verdict, Final Verdict and Justicar's Vengeance) to reset the cooldown of Blade of Justice
Templar Strikes time to continue the combo increased to 5 sec (was 4 sec) and Templar Slash now burns the enemy for 50% of the damage dealt over 4 sec (was always a Critical strike and inherits Crusader Strike benefits)
능력자분들 해석좀.. ㅋㅋㅋ;;
출처 : https://www.wowhead.com/news/class-and-talent-tree-reworks-in-the-war-within-alpha-druids-monks-paladins-338751