<?xml version="1.0" encoding="utf-8"?>
<ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
<name>WorldOverlayCanvas</name>
<filterIcon>0</filterIcon>
<filterIconColor>0</filterIconColor>
<description />
<lastModifiedInVersion>1.0.6</lastModifiedInVersion>
<lootFilterVersion>2</lootFilterVersion>
<rules>
<Rule>
<type>HIDE</type>
<conditions>
<Condition i:type="RarityCondition">
<rarity>NORMAL MAGIC RARE EXALTED</rarity>
</Condition>
</conditions>
<color>0</color>
<isEnabled>true</isEnabled>
<levelDependent>false</levelDependent>
<minLvl>0</minLvl>
<maxLvl>0</maxLvl>
<emphasized>false</emphasized>
<nameOverride />
</Rule>
<Rule>
<type>HIGHLIGHT</type>
<conditions>
<Condition i:type="AffixCondition">
<affixes>
<int>381</int>
<int>400</int>
<int>546</int>
<int>552</int>
<int>553</int>
<int>584</int>
<int>637</int>
<int>680</int>
<int>681</int>
<int>682</int>
<int>683</int>
<int>684</int>
<int>709</int>
</affixes>
<comparsion>ANY</comparsion>
<comparsionValue>0</comparsionValue>
<minOnTheSameItem>1</minOnTheSameItem>
<combinedComparsion>ANY</combinedComparsion>
<combinedComparsionValue>1</combinedComparsionValue>
<advanced>false</advanced>
</Condition>
</conditions>
<color>1</color>
<isEnabled>true</isEnabled>
<levelDependent>false</levelDependent>
<minLvl>0</minLvl>
<maxLvl>0</maxLvl>
<emphasized>true</emphasized>
<nameOverride />
</Rule>
<Rule>
<type>HIGHLIGHT</type>
<conditions>
<Condition i:type="AffixCondition">
<affixes>
<int>676</int>
<int>677</int>
<int>678</int>
<int>679</int>
<int>673</int>
<int>674</int>
<int>675</int>
<int>710</int>
<int>711</int>
<int>712</int>
<int>713</int>
<int>714</int>
<int>701</int>
<int>700</int>
<int>702</int>
<int>703</int>
<int>704</int>
<int>705</int>
<int>706</int>
<int>698</int>
<int>699</int>
<int>707</int>
<int>708</int>
<int>758</int>
<int>166</int>
<int>183</int>
<int>191</int>
<int>255</int>
<int>185</int>
<int>238</int>
<int>381</int>
<int>393</int>
<int>385</int>
<int>134</int>
<int>28</int>
<int>27</int>
<int>34</int>
<int>330</int>
<int>331</int>
<int>506</int>
<int>14</int>
</affixes>
<comparsion>MORE_OR_EQUAL</comparsion>
<comparsionValue>1</comparsionValue>
<minOnTheSameItem>2</minOnTheSameItem>
<combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
<combinedComparsionValue>4</combinedComparsionValue>
<advanced>true</advanced>
</Condition>
</conditions>
<color>2</color>
<isEnabled>true</isEnabled>
<levelDependent>false</levelDependent>
<minLvl>0</minLvl>
<maxLvl>0</maxLvl>
<emphasized>false</emphasized>
<nameOverride />
</Rule>
<Rule>
<type>HIGHLIGHT</type>
<conditions>
<Condition i:type="AffixCondition">
<affixes>
<int>50</int>
<int>502</int>
<int>718</int>
<int>49</int>
<int>4</int>
<int>84</int>
<int>38</int>
<int>16</int>
<int>9</int>
<int>35</int>
<int>39</int>
<int>6</int>
<int>5</int>
<int>25</int>
<int>52</int>
</affixes>
<comparsion>MORE_OR_EQUAL</comparsion>
<comparsionValue>1</comparsionValue>
<minOnTheSameItem>1</minOnTheSameItem>
<combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
<combinedComparsionValue>3</combinedComparsionValue>
<advanced>true</advanced>
</Condition>
<Condition i:type="SubTypeCondition">
<type>
<EquipmentType>CATALYST</EquipmentType>
<EquipmentType>IDOL_1x1_LAGON</EquipmentType>
<EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
<EquipmentType>RELIC</EquipmentType>
<EquipmentType>RING</EquipmentType>
<EquipmentType>AMULET</EquipmentType>
<EquipmentType>IDOL_2x1</EquipmentType>
<EquipmentType>IDOL_1x2</EquipmentType>
<EquipmentType>IDOL_3x1</EquipmentType>
<EquipmentType>IDOL_1x3</EquipmentType>
<EquipmentType>IDOL_4x1</EquipmentType>
<EquipmentType>IDOL_1x4</EquipmentType>
<EquipmentType>IDOL_2x2</EquipmentType>
</type>
<subTypes />
</Condition>
</conditions>
<color>12</color>
<isEnabled>true</isEnabled>
<levelDependent>false</levelDependent>
<minLvl>0</minLvl>
<maxLvl>0</maxLvl>
<emphasized>true</emphasized>
<nameOverride />
</Rule>
<Rule>
<type>HIGHLIGHT</type>
<conditions>
<Condition i:type="AffixCondition">
<affixes>
<int>50</int>
<int>502</int>
<int>718</int>
<int>49</int>
<int>4</int>
<int>84</int>
<int>38</int>
<int>16</int>
<int>9</int>
<int>35</int>
<int>39</int>
<int>6</int>
<int>5</int>
<int>25</int>
<int>52</int>
</affixes>
<comparsion>MORE_OR_EQUAL</comparsion>
<comparsionValue>3</comparsionValue>
<minOnTheSameItem>1</minOnTheSameItem>
<combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
<combinedComparsionValue>4</combinedComparsionValue>
<advanced>true</advanced>
</Condition>
<Condition i:type="LevelCondition">
<treshold>60</treshold>
<type>ABOVE_LEVEL</type>
</Condition>
<Condition i:type="SubTypeCondition">
<type>
<EquipmentType>WAND</EquipmentType>
<EquipmentType>TWO_HANDED_STAFF</EquipmentType>
<EquipmentType>CATALYST</EquipmentType>
<EquipmentType>HELMET</EquipmentType>
<EquipmentType>BODY_ARMOR</EquipmentType>
<EquipmentType>BELT</EquipmentType>
<EquipmentType>BOOTS</EquipmentType>
<EquipmentType>GLOVES</EquipmentType>
<EquipmentType>AMULET</EquipmentType>
<EquipmentType>RING</EquipmentType>
<EquipmentType>RELIC</EquipmentType>
<EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
<EquipmentType>IDOL_1x1_LAGON</EquipmentType>
<EquipmentType>IDOL_2x1</EquipmentType>
<EquipmentType>IDOL_1x2</EquipmentType>
<EquipmentType>IDOL_3x1</EquipmentType>
<EquipmentType>IDOL_1x3</EquipmentType>
<EquipmentType>IDOL_4x1</EquipmentType>
<EquipmentType>IDOL_1x4</EquipmentType>
<EquipmentType>IDOL_2x2</EquipmentType>
</type>
<subTypes />
</Condition>
</conditions>
<color>7</color>
<isEnabled>true</isEnabled>
<levelDependent>false</levelDependent>
<minLvl>0</minLvl>
<maxLvl>0</maxLvl>
<emphasized>true</emphasized>
<nameOverride />
</Rule>
<Rule>
<type>SHOW</type>
<conditions>
<Condition i:type="RarityCondition">
<rarity>EXALTED</rarity>
</Condition>
<Condition i:type="SubTypeCondition">
<type>
<EquipmentType>WAND</EquipmentType>
<EquipmentType>TWO_HANDED_STAFF</EquipmentType>
<EquipmentType>CATALYST</EquipmentType>
<EquipmentType>RING</EquipmentType>
<EquipmentType>AMULET</EquipmentType>
<EquipmentType>RELIC</EquipmentType>
<EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
<EquipmentType>IDOL_1x1_LAGON</EquipmentType>
<EquipmentType>IDOL_2x1</EquipmentType>
<EquipmentType>IDOL_1x2</EquipmentType>
<EquipmentType>IDOL_3x1</EquipmentType>
<EquipmentType>IDOL_1x3</EquipmentType>
<EquipmentType>IDOL_4x1</EquipmentType>
<EquipmentType>IDOL_1x4</EquipmentType>
<EquipmentType>IDOL_2x2</EquipmentType>
<EquipmentType>HELMET</EquipmentType>
<EquipmentType>BODY_ARMOR</EquipmentType>
<EquipmentType>BELT</EquipmentType>
<EquipmentType>BOOTS</EquipmentType>
<EquipmentType>GLOVES</EquipmentType>
</type>
<subTypes />
</Condition>
</conditions>
<color>0</color>
<isEnabled>true</isEnabled>
<levelDependent>false</levelDependent>
<minLvl>0</minLvl>
<maxLvl>0</maxLvl>
<emphasized>false</emphasized>
<nameOverride />
</Rule>
</rules>
</ItemFilter>