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[정보] 0.3.0) 8월 29일 신규 추가 패치

아이콘 캔사이
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2025-08-29 08:59:55
New Patch Notes:

Player Changes
  • Player Evasion now works on all hits except boss skills that have a red flash.
  • The Evasion formula has been adjusted to lower the percentage of hits that will be evaded by a given amount of evasion.
  • Monsters have 30% more Stun Buildup against players who have their Shield Raised, and ~12% more Stun Buildup vs players who are Parrying.

Deadeye
  • The Thrilling Chase Notable Passive Skill now has benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled (previously 100% chance).

Passive Skill Tree Changes
  • The Acrobatics Keystone Passive Skill has been removed.

Gem Changes
  • Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
  • Twister: Now deals 80-232% Attack Damage at Gem levels 1-20 (previously 72–190%).

Unique Item Changes
  • The Hyrri's Ire Unique Body Armour now has Evasion Rating is doubled if you have not been Hit Recently (previosuly Can Evade all Hits if you have not been Hit Recently). This change affects existing items.

Updated Patch Notes: Deadeye
  • The Eagle Eyes Notable Passive Skill has been renamed to Bulleseye. No longer removes the distance-based accuracy penalty. Instead, it applies 5 stacks of Critical Weakness to enemies when you consume a Mark on them.

Gem Changes
  • Cold Snap: Has been reworked, and renamed to Snap. It can now be used on any frozen, shocked or ignited enemy or on a Frostbolt, causing an explosion of the corresponding damage type and creating a remnant of the corresponding type from enemies. This explosion can chain react to a limited extent from enemies hit that are affected by the same ailment. Now deals 48-540 to 72-810 Cold Damage, 2-27 to 46-512 Lightning Damage, or 17-192 to 26-288 Fire Damage at Gem levels 5–20 (previously 70-670 to 105-1005 Cold Damage). Quality now grants 0-10% chance to spawn an additional remnant (previously 0-20% chance to not consume freeze). Cold Explosion now deals 50% more Damage against Unique Enemies. Now has a 4 second Cooldown.
  • Orb of Storms: Now triggers from casting any spell in its radius (previously only lightning spells, but incorrectly described as all lightning skills). It now creates a Lightning Infusion Remnant if all of its bolts are used up or its duration expires. It now has a maximum of 6 bolts at all Gem levels (previously 12–29 at Gem levels 3–20). It now has a base radius of 3.6 metres (previously 2.8 metres). It now deals 1–15 damage at gem level 3 (previously 4–12), scaling up to 14–260 damage at gem level 20 (previously 63–190). Now fires a bolt every 4 seconds, and when you use a Lightning Skill near the Orb (previously every 3.4-2.55 seconds at Gem levels 3-20). Orb duration is now 12 seconds (previously 10).


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