ST. Torpedoes warning. (어뢰 경고 변경)
The mechanics of torpedo detection has been changed. A new algorithm checks the chance of damage for the ship’s class (for example, deep water torpedoes for a destroyer) and also takes into account speed and direction of the ships and torpedoes.
배의 종류(예로 심해어뢰), 함선&어뢰의 진행 방향 속도 등을 고려해 변경할 예정
The main goal of this changes is to reduce the number of false alarms that are caused by non-dangerous torpedoes.
변경 목적은 유저들이 쓸모없는(위험하지 않은 어뢰) 알림에 신경을 쓰는 것을 줄이기 위함.
There are two notification stages of approaching torpedoes:
두가지 단계로 바꾸려고 생각중임
Yellow-Informative. It works if a torpedo moves towards a ship at a distance of 3 km.
Red-Dangerous. Turns on when if you continue in your ship’s direction, the torpedo will hit your ship or enter within a dangerous radius for your ship.
Please note that the information in the Development Blog is preliminary.
예로 노란 알람은 3키로 거리에서 어뢰가 다가옴을 경고
빨간알람은 넌 이제 곧 어뢰에 맞을거라는 걸 경고
ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ
ST. Balancer. Calendars. Ranked battle. Sprint.
**Balancer**
The balance algorithm for battles on tiers VI – X is being tested. It will limit the number of destroyers in a battle to 4. If a battle is not ready and the waiting time for the first player in the line is already more than three minutes, this limitation will be turned off.
Now no more than 4 battleships and 4 destroyers are allowed in a co-op battle.
이건 그냥 번역 무시하고 설명으로 하자면 잠수함때 나온말 연장인듯요.
한 경기에서 구축이나 전함 등의 전체 수를 조정..
다만 일정시간이상 매칭이 안잡히면 기존대로 진행.
간단하게 클랜전 생각하시면 될듯요.
**Calendars**
A new section has been added to the game – Calendars. Players can receive their rewards for visiting the game regularly. Calendar is available for new players. Later we plan to add other calendars as well.
**"Sprint" Ranked**
A new format for ranked battles has been added to the game – Sprint. During the first two seasons of this format players can participate using ships tier V in 6x6 and 8x8 battles relatively. There are 10 ranks available. It’s allowed to enter the battle in a division of two players. The duration of this season will be significantly shorter than the usual one’s. League of Seawolves is turned off.
This format is more suitable for beginners but everybody can participate.
Please note that the information in the Development Blog is preliminary.
이건 지금은 별거 없고 추가설명 해줄듯하니 일단 패스 ㅡㅡ;;
ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ
ST. Consumables.(소모품)
“Hydroacoustic search” has been unified for all ships that have this consumable. Similar changes are going to be added for a “Smoke Generator” on every American ship. Now it’s way easier to memorize all these parameters and calculate their effect in a battle.
그동안 중구난방이던 하이드로(음탐?소나?;한국번역이 뭐였는지 까먹, 이하 하이드로)와 연막의 시간을 일원화(통일)하려고 함.
이건 유저들이 보다 수치 등을 편하게 외워서 게임에서의 계산등을 편하게 해주려고 하기위함임
This is the list of the new parameters:
**Default HAS:** for ships tier IV-Vll - 4 km for ship detection range and 3 km for torpedoes detection range; for ships tier Vlll - X - 5 and 3.5 km relatively.
기본 하이드로 : 4~7티어;배 탐지 4키로, 어뢰탐지 3키로로 통합 / 8~10티어; 배탐지5, 어뢰 3.5
**German HAS:** for ships tier IV-Vll – 5.5 km for ship detection range and 3.75 km for torpedoes detection range; for ships tier Vlll - X - 6 and 4 km relatively.
독일제 하이드로 : 4~7티어; 5.5키로 배탐지, 어뢰 3.75 / 8~10티어; 배탐지 6키로, 어뢰탐지 4키로
**“Smoke Generator" for all American ships** – 30 seconds.
모든 미국 배들의 스모크 ..음 뭐지? 방출시간인듯? 30초로 통합
(지속은 티어마다 다를 듯..?)
Please note that the information in the Development Blog is preliminary.