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[일반] '근접' 양손 무기 상향

아이콘 라마트롤
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2014-07-18 06:41:55


We’ve been discussing 2-Hander buffs for a while now. Right now on live, 2-Handers are almost always less powerful than dual-wielding 1-Handers for a few different reasons, and we wanted to rebalance them for Patch 2.1. We had two options to address the issue:

    1) Make new 2-Hander passives and buff existing 2-Hander passives for Barbarian, Monk, Witch Doctor, and Wizard.

    2) Buff all 2-Handed weapons baseline and adjust Heavenly Strength accordingly.

After trying both options out internally, we decided to go with option 2. This solution has two desirable benefits: 1) it’s immediately noticeable to all players when they pick up a 2-Hander and see the DPS number both significantly higher than a 1-Hander and higher than pre-Patch 2.1 2-Handers and 2) changing 1 passive is less of a jarring overall change for players than changing/adding 4 passives.

In the upcoming PTR patch, you should see the DPS of 2-Handed Melee Weapons increased by 23-26% across the board. The goal is to get the raw DPS of a 2H build to be close enough to the raw DPS of a Dual-Wield build that the weapon choice is mostly determined by the legendary powers on the item and by the build you are using. Some of the tradeoffs of 2-Handers vs. Dual-Wielding are that 2-Handers are intended to make more efficient use of resources and hit harder for skills with cooldowns while Dual-Wielding is intended to generate more procs, Life on Hit, and give more of certain stats. Currently, the raw DPS gap is large enough that Dual-Wielding feels like it is always the right answer.

To summarize the changes:
  • The DPS of 2-Handed Melee Weapons has been increased by 23-26% across the board.
  • This applies to the following weapon types: 
    • 2-Handed Maces
    • 2-Handed Mighty Weapons
    • 2-Handed Axes
    • 2-Handed Flails
    • 2-Handed Staffs
    • 2-Handed Swords
    • Daibos
    • Polearms
  • In direct response, Heavenly Strength will now reduce damage done by 20%. With both changes, Crusaders using a 2-Hander should see a very small DPS increase.
  • This change is retroactive to existing live items.
  • This change only affects level 70 two-handed melee weapons.
  • This change affects two-handed melee weapons of all rarities.

  • We are still considering additional changes if needed but this should be a solid step towards making 2-Handers viable again for all classes.

    요약:

    양손 무기에 대해 두가지 옵션을 내부적으로 시험했다.

    1. 천부의 힘 처럼 새 지속기술을 만든다.
    2. 양손 무기를 상향하고 천부의 힘을 하향한다.

    이 중, 2 안이 채택됐고 PTR에 적용시킬 것이다.

    변경점

    • 근접 양손 무기의 DPS가 23~26% 증가
    • 다음 양손 무기에 적용 - 철퇴, 거대무기, 도끼, 도리깨, 지팡이, 검, 대봉, 미늘창
    • 이 변경에 따라 천부의 힘이 20% 하향됐고, (상대적으로)DPS가 적게 증가된다.
    • 이 변경은 기존 무기에도 소급 적용된다.
    • 이 변경은 70레벨 근접 양손 무기에만 적용된다.
    • 이 변경은 모든 등급(희귀도)의 근접 양손 무기에 적용된다.

    초 인벤인

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