http://na.leagueoflegends.com/board/showthread.php?p=37556590#post37556590
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Originally Posted by
ploki122
I just have to ask, because my guess is that you willingly "ignored" most of the threads about this subject, and I'm talking about AP Yi. While I do think it's somewhat sad to be left in the dark about that topic, I do see various valid reasons why you wouldn't answer, most of them in close relation to the NDA/expectation-creation.
Still, I've gotta say that I don't see why AP Yi was able to live for so long. Personally, I believe his gameplay is pretty toxic and, even if not to that extent, I believe I'm not alone in my boat. To give a context of why I expect something to be done (and why I expected it much sooner), we can look at recent nerfs/reworks...
Before the AP nerf on Meditate, he was extremely similar to AP Tryndamere when it came to negating damage, except that his kit figured resets.
Right now, he is standing in a spot extremely similar to Old Katarina, where his whole kit depends on the enemy's lack of CC to stop him. Old katarina was "gutted" because of that, because it lead to unfun games where either she was roflstomping and negating the opponents' fun, or she was useless and not having fun.
Otherwise, you also nerfed Akali (semi-hard), because she was highly toxic at lower brackets/summoner levels because of how much you need to rely on your allies to counter her (3-dashes, high burst). Similarly, Master Yi requires teammates to know about him to counter him. If you don't save a CC for his meditate, you're back to square one, if you hang even remotely close with low hp, you give him free resets and allow for an easy pentakill.
You also commented about AP Sion because his kit was bland, one dimensional and allowed little to no counter-play... You should know where I'm going with this by now.
So my question, on a scale from 0 to 10, 1 being that you are thinking there may be a problem with him and 10 being that there is something coming out very soon, how close are we to enjoy playing against AP Yi?
P.s. I know he is counterable, but you can't counter him as well in blind picks and ARAMs, with the latter being an even worse offender.
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You're right - it is toxic and we agree. It's not overpowered, but it's definitely bad gameplay interaction. We're working on something a little bigger to fix Yi more, so we're waiting for that (which shouldn't be too much longer).
맞습니다 - 우리도 그게 좋지 않다는 것에 동의합니다. 지나치게 강력한 것은 아니지만, 확실히 나쁜 게임플레이 상호작용입니다. 우린 조금 더 큰 그림에서 마이를 고치려는 작업에 임하고 있고, 그걸 기다리시길 바랍니다 (머지 않아 이루어질 겁니다)