자유 게시판 (공통)

전체보기

모바일 상단 메뉴

본문 페이지

[기타] 와우와 관련없지만 꼭좀 영어 해석해주실분

키즈쿄스케
댓글: 1 개
조회: 245
2010-07-18 17:18:18

Arbanus

Strategy:

What can I say?  Arbanus is very easy if everybody pays attention!

His Abilities:

Blood Ritual (MUST BE SILENCED, TOS is easiest to use, there silence will be up on every blood ritual)

Unholy ward - AKA Circle of DOOM!  Before 50% it spawns 1 circle on a random caster. . Under 50% it spawns several around the room, they must be avoided!

Blood Draw - This determines if you will beat him or not.  Blood draw is a 8 meter AOE.  Let me break it down..  Blood draw will be casted on a random person in the raid every 30 seconds, and when arbanus is under 50% he casts it every 45 seconds.  YOU MUST be able to see target of target and his casting abilities.  You can see it faster than someone can call it.  As you can see from our videos I spread out the casters and keep the melee in 2 different lines (DPS and TANK).  If a tank gets the blood draw that tank immediately runs towards the door before the cast is over. . and the other tanks speed away to the boss.  IF you get blood draw and spread it to someone YOU CANNOT LOOK AT THE BOSS.  If you look at the boss it heals him 15% every 3 seconds up to 4 times.  That only happens when more than one person gets it.  His healing is determined on how many people get blood draw.  If it is only one person like it is suppose to be. . he heals 4%.  Each additional person that gets it heals him an additional 4%.  Blood Draw lasts for 8 seconds.  Rough to handle but please practice the calls before you fight the boss.

Here is an exercise. . Have everyone click on one person in the raid.  If that person clicks on you have that person run to the wall and everyone else to the person who is clicking.

The casters have a similar role on blood draw.  They just simple face away from the raid for 2 reasons.  #1 it is easy to run straight into the wall and survive the blood draw, #2 if you are facing him you are probably DPS'ing him which is wrong before 50% as you can pull aggro fairly easy from the tanks not being able to keep a steady hate on the boss. 

OK anyhow when Arbanus reaches 50% shit hits the fan!  He casts a random ability called Grim Bane on people.  If it lands on a healer YOUR HEALS WILL DAMAGE YOURSELF AND OTHERS.  So dont go in and big heal...  There is a vistrix tomb . . 4 of them around the room. . and it glows.  On DPS in after blood draw have your casters go click it off.  As Arbanus maintains a certain number of grim banes around the room TANKS AND HEALERS need to get rid of them first.  Other melee and such should not have to get rid of them until you get a x1 stack so you can reset it.  Keep that dps pouring as the Bood draw is every 45 seconds now and the casters aggro less


Master Gyas

Strategy:

Wow what can I say easiest boss in the game.  It took us an entire hour to figure out the strategy and do it..

Abilities:

IMPEL - It casts on 6 of the furthest people away, so we have 6 tanks basically run out every 15 seconds. . he casts impel, melee back in to dps, 15 seconds dps out, and repeat.  You can heal through it easily.  The casters should stand on the opposite side of where the Melee run out and move only to adjust where gyas may move.

Heedless - Execute after 50%. . One person will die every 40 seconds, you cant really avoid this as at this point it is purely a DPS burn before you lose to many people.

Whirlwind - under 50% its an AOE but easier for healers to come in and heal. . and your other melee (assasins / barbs / hox) to get in and dps.

2 forms

1st form:

SLOW burn for casters.  He casts Impel and a HUGE frontal cone explosion.  It hurts only tanks can really survive it.  Healers heal at max range. . but this is a frontal cone so you can sneak in.  You need atleast 2 DT's, have one of them come in and put a pet in after Melee in.  As long as your tanks trade it off on opposite sides of him its easy to keep your health up esp with those 2 DT pets taking off alot of heat

2nd form:

He hits 50% and paths to the middle.  Have the casters move again to a solid spot, melee out / in like usual.  On whirlwind make sure to have other melee to go in and out.  Every 40 seconds he will cast heedless and move to the nearest weapons rack, click it. . then execute.  One person dies, so just DPS burn him.  Thats basically the fight. . Real easy.


Loui

Strategy:

Abilities:

Holy Arc - Single target sign halo is comming
Halo - AOE

His main cast is SMITE

His mana can not reach 70% as he will cast Repentance and Wipe the raid


Pull him to the door, keep melee on him and plenty of mana burns.

Have the casters sit in the middle as the Phylactery's spawn after 1 min.

After the first Phylactery spawns please keep casters @ 30 meters to avoid the huge DOT it puts on you. 

At the first Phylacters the Louhi puts on a shield which is 90% damage absorption.  You must kill all 4 phlacterys so this shield drops

After the first Phylactery Louhi puts on DIVINE ECSTACY. . this means if you DPS him you get stacks of it.  When you reach x5 you get stunned and DIE.  It is only about the mana drain until all 4 phylacterys are down, once they are down his bubble drops but he keeps divine ecstacy.  Just a slow burn and eventually he goes down.   We do it with a 3DT rotation and it works.


Keeper of the Artifacts

Strategy:

HOX form -

Abilities

Glacier - AOE, does damage when you are inside and up to 10 meters from the boss, 10 meters being the largest hit
Tempest - does x4 of them. . YOU MUST SILENCE ALL 4 (we use conq to throat slash 1 and 3, spec'd it will last through 2 and 4).  If you do not he gets a buff . . at x4 he hits +300% damage.
He has a frontal cone of 10 meters called SWEEP, you must have casters outside the 10 meter range so they are not one shotted, if you have a healer in I would suggest a bear shaman who knows how to move away from his front to put in blues / bigs when needed.

Keep a 4DT pet rotation on the boss

He will cast Animate Artifact which spawns an add.  He spawns unlimited adds until he is dead.  FIGHT ADDS away from boss with a seperate group.  ALL adds must be CC locked K/D and Stuns.  Here they are

Eldritech Aegis - DO NOT MELEE as you need to keep it close so casters can kill it. . it has a huge damage deflection for melee but you can CC it with no problem, the melee damage proc is AOE and hits every1 around it so call CC's and move in in turn.

"" Arm - Easy add, bring it close to the boss, burn it

"" Tome - Casts 'written in blood' this burns all mana from casters so MELEE must stick on it and casters burn from range

"" Talisman - Casts 'Call of the ancients' this is a armor debuff and he hits like a mac truck.  Must keep it CC'd but its an easy burn, just keep it close.

At times you will have several adds up (as not all classes can burn all adds) but just keep up the add burn.

@0% he changes form into the armor

KEEPER SECOND FORM!!!

Ok so we have the strat now  I wont release the second half until we finally killed him. . getting him closer and closer each attempt!

 

제겐꼭필요한 번역입니다 누가좀도와서 보내주실분 kazga2@naver.com

Lv4 키즈쿄스케

모바일 게시판 하단버튼

댓글

새로고침
새로고침

모바일 게시판 하단버튼

지금 뜨는 인벤

더보기+

모바일 게시판 리스트

모바일 게시판 하단버튼

글쓰기

모바일 게시판 페이징

최근 HOT한 콘텐츠

  • 와우
  • 게임
  • IT
  • 유머
  • 연예
AD