PTR 2.2 Patch 3 - New Set changes
A new Patch has appeared on the PTR. Check out the changes below!
The following information is datamined and may contain errors! None of this is official yet.
We will be updating this post while we continue datamining. New updates will be posted at the top, so check back often!
Cow Level!
Minimap Icon - 
- Totally Not A Cow Level
- Easter_Egg_World_Buff_0_desc: We are willing to concede that there may or may not be a cow level...
- p2_TotallyNotACowLevel_Portal: Leads to a place that does not exist. The Burning Hells are not responsible for events that transpire there. If you claim to have been to this place, you will be called a liar. Void where prohibited.
- p2_TotallyNotACowLevel: Not the Cow Level
- px_TotallyNowACowLevel_Boss: Bovine Potentate
- TreasureGoblin_Anniversary_Event: Hoofin' It
- TreasureGoblin_Anniversary_Event: Herald to the Queen
- px_TotallyNowACowLevel_Boss: The Cow Queen
New and Updated Set Bonuses
- Bul Kathos's Oath 2 pieces: No longer gives STR and +10 Max Fury, and no longer randomly casts Whirlwind. Now during Whirlwind you gain 30% increased attack speed and movement speed, and passively increases Fury Generation by 10.
- Natalya's Vengeance 2 pieces: No longer gives DEX and +10 Max Discipline. Now reduces the cooldown of Rain of Vengeance by 1 second each time you cast a primary skill and by 2 seconds each time you cast a Hatred spender.
- Natalya's Vengeance 4 pieces: No longer reduces the cooldown of Rain of Vengeance. Now Rain of Vengeance deals 100% increased damage.
- Natalya's Vengeance 6 pieces: No longer increases Rain of Vengeance damage by 800%. Now after casting Rain of Vengeance, deal 400% increased damage and take 30% reduced damage for 5 seconds.
- Immortal King's Call 4 pieces: No longer makes Ancients deal 600% weapon damage in an area. Now reduces the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury spent.
- Immortal King's Call 6 pieces: No longer increases Wrath of the Berserker duration when Ancients deal damage. Now increases damage by 500% while both Wrath of the Berserker and Call of the Ancients are active.
- Tal Rasha's Elements 6 pieces: Attacks increase your damage by 175% (up from 75%) for 6 (up from 3) seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.
- Zunimassa's Haunt 2 pieces: No longer gives +INT and +30 Mana per kill. Now makes your Fetish Army last until they die.
- Zunimassa's Haunt 3 pieces: Seems to have been removed.
- Zunimassa's Haunt 4 pieces: No longer makes Fetish Army last until they die (this is now a 2p bonus). Now you and your pets take 2% less damage for every Fetish you have alive.
- Zunimassa's Haunt 6 pieces: Now enemies hit by your Mana spenders take 150% (up from 100%) more damage from your pets for 4 seconds.
- Raiment of the Jade Harvester 2 pieces: No longer gives +INT. Now: When Haunt lands on an enemy already affected by Haunt, it instantly deals 5 seconds worth of Haunt damage.
- Raiment of the Jade Harvester 4 pieces: No longer increases Mana Regeneration. Now gives Soul Harvest the effect of every rune.
- Firebird's Finery 4 pieces: Now works with all Fire spells (instead of only Signature Fire Spells) and makes the explosion deal 400% (up from 250%) weapon damage.
- Bastions of Will 2 pieces: No longer increases damage based on how much resource you have. Now after casting a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- Raiment of a Thousand Storms 4 pieces: No longer increases the damage of Dashing Strike. Now Dashing Strike spends 50 Spirit, but refunds a Charge when it does.
- Raiment of a Thousand Storms 6 pieces: No longer refunds the charge cost of Dashing Strike for 50 spirit. Now Spirit Generators increase the weapon damage of Dashing Strike to 8750% (up from 5000%)for 3 seconds.
- Wrath of the Wastes 2 pieces: No longer increases Rend damage by 400%. Now increases the damage of Rend by 500% and its duration to 15 seconds.
- Wrath of the Wastes 4 pieces: No longer increases Rend duration. Now during Whirlwind you gain 40% damage reduction.
- Wrath of the Wastes 6 pieces: No longer increases Whirlwind damage. Now Whirlwind gains the effect of the Dust Devils rune and Dust Devils damage is increased to 2500% weapon damage.
- Delsere's Magnum Opus 2 pieces: Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of Slow Time by 2 (up from 1) seconds.
- Delsere's Magnum Opus 4 pieces: Enemies affected by your Slow Time take 2000% (up from 1250%) weapon damage every second.
- Delsere's Magnum Opus 6 pieces: Enemies affected by your Slow Time take 750% (up from 500%) more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse abilities.
- Unhallowed Essence 4 pieces: Gain 20% (down from 40%) damage reduction and deal 20% increased damage (added) for 4 seconds if no enemy is within 10 yards of you.
- Unhallowed Essence 6 pieces: Your generators and Multishot deal 15% (up from 10%) increased damage for every point of Discipline you have.
Skill Changes
Barbarian
Demonhunter
- Smoke Screen Cooldown: 1.5 (down from 3) seconds / Now this ability does not start its cooldown until after its effects expire.
- Vanishing Powder : Remove the Discipline cost but increase the cooldown to 6 (down from 8) seconds.
- Rain of Vengeance
- Anathema : Deals damage over 2 (down from 5) seconds.
- Flying Strike : Deals damage over 4 (down from 5) seconds.
- Stampede : Deals damage over 3 (down from 6) seconds.
Monk
- Serenity Cooldown: 16 (down from 20) seconds. Now this ability does not start its cooldown until after its effects expire.
WitchDoctor
- Summon Zombie Dogs
- Chilled to the Bone (from Final Gift) : Enemies who hit or are hit by your Zombie Dogs are Chilled for 2 seconds and take 10% increased damage from all sources (reworked from dropping health globes).
- Haunt
- Consuming Spirit : The spirit returns 4291 (up from 2682) Life per second. Now deals Fire damage.
- Hex
- Jinx : Increases the magnitude of the hex to 20% additional damage. (rewording)
- Soul Harvest
- Languish : Increase your Armor by 30% (added) and reduce the movement speed of harvested enemies by 80% for 5 seconds. (no longerreduces enemy attack speed)
- Spirit Walk Cooldown: 12 (down from 15) seconds. Now this ability does not start its cooldown until after its effects expire.
Wizard
X1_Crusader
- Laws of Hope Cooldown: 30 seconds / Active: Empower the Law, surrounding you and your allies in a shield for 5 (up from 3) seconds that absorbs up to 124128 damage.
- Promise of Faith (from Stop Time): Active: Empowering the Law also reduces all non-Physical damage taken by 25% (reworked from pausing health loss).
Legendary Affix Changes
ItemPassivePowerDescriptions.txt
- X1_Legendary_Potion_09: Increases healing from all sources by [VALUE] for 5 seconds. (new)
- P2_ItemPassive_Unique_Ring_052: Your Signature Spells increase the damage of Arcane Orb by [VALUE] for 3 seconds, stacking up to 3 times. (new)
- P2_ItemPassive_Unique_Ring_054: Haunt releases [VALUE] extra spirit. (new)
- P2_ItemPassive_Unique_Ring_055: When Haunt lands on an enemy already affected by Haunt, it instantly deals [VALUE] seconds worth of Haunt damage. (new)
- P2_ItemPassive_Unique_Ring_056: Soul Harvest gains the effect of every rune. (new)
- P2_ItemPassive_Unique_Ring_057: After casting a resource-spending attack, deal [VALUE]% increased damage for 5 seconds. (new)
- P2_ItemPassive_Unique_Ring_059: Hammer of the Ancients returns [VALUE] Fury if it hits 3 or less enemies. (new)
- ItemPassive_Unique_Ring_709_x1 Rain of Vengeance also summons a crashing beast that deals [VALUE]% weapon damage. (reworked from reduces damage while Rain of Vengeance is active)
- ItemPassive_Unique_Ring_913_x1 Reduce the cooldown of Rain of Vengeance by 1 (down from 2) second each time you cast a primary skill and by 2 (down from 3) seconds each time you cast a Hatred spender.
- ItemPassive_Unique_Gem_018U_x1 Allied players, followers, and pets also benefit from this effect. (rewording)
- ItemPassive_Unique_Gem_021_x1 Your cold skills now apply chill effects and your chill effects now slow enemy movement by an additional [VALUE]%. (formula changed)
- P2_ItemPassive_Unique_Ring_042 When your Shield Bash hits 3 or less enemies, its damage is increased by [VALUE]% and 25% (down from 50%) of its Wrath Cost is refunded.
- P2_ItemPassive_Unique_Ring_038 Gain [VALUE]% increased damage to a single element for 4 (down from 5) seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- ItemPassive_Unique_Axe_1H_005_p2 [VALUE]% chance to Smite enemies for 600-750% (down from 1500-1800%) weapon damage as Lightning when you hit them.
- ItemPassive_Unique_Shoulder_002_p2 [VALUE] chance to explode in a fan of knives for 750-950% (down from 1000%) weapon damage when hit.
- ItemPassive_Unique_Ring_664_p2 The first time an elite pack damages you, gain an absorb shield equal to [VALUE]% of your maximum Life for 10 seconds. (reworked from giving shield when 3 or more enemies were nearby)
- ItemPassive_Unique_Mace_2H_009_p2 Casting a Lightning skill charges you with Lightning, causing you to deal [VALUE] weapon damage as Lightning every second for 5 seconds to nearby enemies. (reworked from activating when you are hit)
- P2_ItemPassive_Unique_Ring_050 Your Fire (no longer only Signature) Spells cause up to 3 enemies to explode, dealing [VALUE]% weapon damage as Fire to enemies within 10 yards.
- ItemPassive_Unique_Mojo_003_p2: A Zombie Dog is automatically summoned to your side every [VALUE] seconds. (Homunculus - may be a buff to the time required to summon)
출처 : http://www.diablofans.com/news/48359
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