Let's Do Crimsonwood Party Quest!!!(CWKPQ)
Hello, this is WizeProPhet2 in Scania, Global Maplestory.
In this webpage, I will discuss about Crimsonwood party quest which
exists in Masteria, a special map which is only present in GMS.
Crimsonwood party quest should be done by collaboration of all party
members, so it is much more difficult than any other party quests in
Maplestory. However, if you read a guide and do CWKPQ, you can challenge this
PQ every time and will enjoy the fun of CWKPQ.
With my guild, Undisputed, I will teach you how to do CWKPQ. For
more information, I suggest you to watch Youtube video link below: https://www.youtube.com/watch?v=OtZ1e2zDoEk
Thank you to my awesome guild, Undisputed, for helping my guide of
CWKPQ.
Guild members who participated:
Rhaipyst – 170 Arch (ice, thunder)
iGotCharms – 153 Mercedes
Agaped – 172 Demon Slayer
Chamoko – 145 Shadower
IamDSlayer – 152 Demon Slayer
LuckyAdela – 172 Night Lord
TheGoldenLeo – 99 Crusader
LeviHence – 169 Bishop
Confidantes - 90 Gunslinger
X3Killstyle – Bowmaster
What is CWKPQ?
http://strategywiki.org/wiki/MapleStory/Party_Quests/Cooperative#Crimsonwood_Keep_Party_Quest
CWKPQ has been one of the most popular party quests in GMS since it
has provided many valuable items which could be sold in family market
expensively. However, it has been closed for unknown reason until Alliance
Rising patch in January 2012. After Alliance Rising patch, CWKPQ became much
easier to begin and more people began to challenge quest in order to obtain
valuable items. Though it contains several difficult stages and collaboration
with party members, people always want to challenge CWKPQ every day, so
Masteria is always full of people who wish to participate in CWKPQ. However,
CWKPQ is not like an ordinary party quest like Dragon Rider because it has a
number of requirements to begin, and collaboration with members become more
important than strength of party member.
About Crimsonwood Keep
http://strategywiki.org/wiki/MapleStory/Towns/Crimsonwood_Keep
According to the text from Masteria, Crimsonwood Keep was once ruled
by Grandmasters, who ruled Masteria with 5 holy knights. Those 5 holy knights,
which represented jobs in Maplestory, warrior, archer, mage, thief, and pirate,
protected the town called Krakia, which could be conquered by the evil force.
However, the castle was attacked by the evil force called “Twisted Masters”,
and Grandmasters and 5 knights have been corrupted by the darkness and turned
to horrible monsters. With corrupted knights around the Crimsonwood mountains,
there is only emptiness of the castle existing in Crimsonwood Keep.
What has been changed after Alliance Rising
Before Alliance Rising patch, users had to pass a maze of Phantom
Forest and mountains which included hardcore jump quest. However, the patch
removed the entire unnecessary maps to go to Crimsonwood Keep, so users do not
have to pass an irritating maze anymore. As a result, no bishop, who can door all
party members, is no longer necessary, as long as people need holy symbol or
dispel from him or her.
Before starting CWKPQ
Requirement: All members
should be higher than level 90.
At
least 10 members should form one or more parties. (Making expedition is recommended
Time Limit: Approximately
1hr and 30min
Bonus
Stage – 1 min
2
times every 24 hrs
Also, there is a special requirement which is not said by Jack, one
who keeps the door.
1. The party should contain at least one member of each explorer
job.
In order to solve CWKPQ, the party should have at least one warrior,
archer, mage, thief, and pirate because of the requirements that are given in
each stage.
Also, it has to be explorers because in Stage 4, only explorers are
allowed to hit the sigils. But in other stage, other jobs like heros(aran,
evan, Mercedes) and resistance(Battle Mage, Mechanic, Wild Hunter, Demon
Slayer) can hit the sigils to continue CWKPQ. (Cygnus is unknown.)
2. The leader should hold the great responsibility of party.
In CWKPQ, the party leader should have a responsibility of
continuing to next stage and permitting bonus stage later at the end of CWKPQ.
Before entering the gate, the leader should gather the entire
members of party(or expedition) and begin the countdown of signing up their
names. After everyone signs up, it is up to leader to begin.
Leader also holds a responsibility to decide who will loot items
from boss stage to bonus stage. The leader should be careful about dividing
items equally when party decide who will ever loot something.
Start CWKPQ
Stage 1. Find an invisible portal
It is an easy quest in which users just need to find an invisible
portal. The portal is located behind the pillar near the Lion Shield. After
finding the portal, users automatically go to next stage.
Stage 2. Attack each Sigil to pass
There are total of 5 sigils which can be only attacked by a certain class.
In the picture, it shows which class should hit which sigils to activate the
portal.
1. Warrior2. Archer3. Mage4. Thief5. Pirate
The Sigils can be attacked by 2~4th job skills, and after
they are hit, the portal is opened and users can go ahead.
Stage 3. Hit Sigils by avoiding obstacles
Similar to previous stage, but there are some obstacles which
interrupt users’ way.
The pillars which continuously go around can give damage of 5000 to
users when they are hit. All users can use teleport skills including flash
jump, acrobatic jump, mechanic jump, or etc. The number of Sigils explains
which Sigil has to be hit by which class.
1. Pirate2. Thief3. Mage4. Archer5. Warrior
After activating all Sigils, users can go through portals.
Stage 4. Hit the real Sigils by avoiding obstacles
Similar to last stage again, but the obstacles in this stage is
stirge and flame. It is not hard as long as users have any skills which can
permantly resist knockback. Users must watch out because there are also fake
Sigils as well. Also, in this stage, only explorer class can hit the Sigils.
After hitting all Sigils, users can use portal.
Stage 5. Find ancestral weapons in the room and drop them in the
correct spots
In this stage, there are five rooms which can be only entered by
certain class. Each room has different shape of room, and the room can be only
solved by certain class to obtain quest item.
5-1. Mage room
Because I’m mage class, I will talk about mage room first.
Mage should find a statue throughout the map. Mage should use
teleport to pass the map and kill monsters in order to mark where user is at.
5-2. Archer room
Archer should kill guardians from far sight and obtain an item from
a statue.
5-3. Warrior room
Warrior should climb up to the top while killing strong monsters
with its skill to get an item.
5-4. Pirate room
Pirate needs to simply pass the water and break the box in order to
obtain the item.
5-5. Thief room
Thief should attack purple objects with normal attack. Also, thief
should use Flash Jump and Dark Sight often to pass monsters. After that, thief
can obtain an item from a statue.
After finding all ancestral weapons, users should go outside and
drop those items in correct spot.
Each weapon should be located on here:
Mage: Top left hand
Warrior: Bottom left hand
Archer: Bottom right hand
Thief: Top right hand
Pirate: bottom left hand which is a bit lower than warrior’s hand
After dropping items in correct spot, the weapons will be lightened
and transformed into stones. Then, the party can go through portal.
Fianl Stage. Boss Stage
Before beginning the bosses, the leader should decide whether to do
bonus stage or not (but most of the time they do). Also, party should decide
which person shall loot items such as MoN(Mark of Naricain) or valuable items
in bonus stage. After deciding that, the leader should go to right side of the
map and click npc chat the statue. Then the monsters are spawned, and users
need to kill them all to begin bosses. The leader should ask a statue again to
begin bosses. All bosses appear at once, and each have specific attack.

1. Margana HP: 200,000,000 MP: 50,000,000
Mage boss. It uses Zombify, so bishop must be careful of using heal.
Holy immune, strong to all elemental attacks.
When killing this boss, warriors or Mercedes which have rush skills
should push other bosses to left side to separate bosses.
2. Red Nirg HP: 255,000,000 MP: 10,000,000
Warrior boss. It uses attack buff. Its damage is the highest among
all bosses
3. Hsalf HP: 233,000,000 MP: 20,000,000
Thief boss. It uses stunning. Holy immune, ice weak.
4. Rellik HP: 231,000,000 MP: 20,000,000
Archer boss. The most irritating boss because it uses seal,
stunning, and 1/1 attack with poison. Holy immune, fire weak.

All bosses drop MoN 100% when they die. So the party should decide
who will loot it. The one who looted MoN shall not loot anything in bonus stage.
Bonus Stage
After killing all bosses, all party members should stay in front of
the door, which is on the far right side of the boss map. When leader is
permitted to enter, everyone should go inside and start bonus stage. In bonus
stage, 1 minute of time is given, and party members should break the boxes to
take items.
Each party member is assigned to open only certain amount of boxes
in bonus stage (usually 3 to 4). Each member is only permitted to loot those
which came out from their boxes only. However, if someone called for seal chair
which also drops from the box rarely, the one who called it first can only take
that item. In bonus stage, there are a lot of valuable items which can be sold
in family market expensively.
Items from boxes
100 Equips of every class
Dark Scroll Gun/Knuckle attack 70%
Swiss Cheese
Gelt Chocolate
Seal Chair
Elemental Wand 5
Elemental Staff 7
After one minute passes, CWKPQ is over and stage is all clear.
If you remember all of these routes and start doing CWKPQ, doing two
times a day won’t be as hard as you expect. Thank you for reading this and I
hope you can enjoy CWKPQ with your friends or guild.
I also give my thanks to my awesome guild, Undisputed, for helping
my CWKPQ run. Thank you for running this, and I hope everyone in the guild may
have a great day.
Special Thanks to: Daisy, Jake, Lior, Chan, and all our guild
members