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[패치] 2.3 PTR 스킬 관련 데이터마이닝

아이콘 언럭키즈
댓글: 15 개
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2015-07-21 03:41:18
PTR 추가 패치의 스킬 관련 데이터마이닝이 공개 됐습니다.

http://www.diablofans.com/news/48471-diablo-2-3-ptr-patch-1-datamined-info

Class Changes

DiabloFans Quote:

Barbarian


  • Relentless While below 35% Life, all skills cost 7550% less Fury, Life per Fury Spent is doubled, and all damage taken is reduced by 50%.
  • Threatening Shout 
    • Falter : Affected enemies also have their attack speed reduced by 20%Enemies instead take 30% increased damage for 156 seconds.
  • Battle Rage 

WitchDoctor


  • Spiritual Attunement Maximum Mana is increased by 10%. Regenerate 32% of your maximum Mana per second. / Mana fuels your offensive and defensive skills.
  • Zombie Handler You can have 1 additional Zombie Dog summoned at one time. Your Life, and that of your Zombie Dogs and Gargantuan are increased by 20%. / Additionally, you may have 1 additional Zombie Dog summoned at one time.
  • Vision Quest When you deal damage with Corpse Spiders, Firebomb, Plague of Toads, or Poison Dart, your Mana regeneration is increased by3040% for 5 seconds.
  • Fierce Loyalty You canWhile you have a Gargantuan, Zombie Dog, or Fetish summoned, your movement speed is increased by 15%. / This bonus is increased to 30% while a Gargantuan, Zombie Dog, or Fetish is not in combat. / Additionally, you may have 1 additional Zombie Dog summoned at one time. While you have a Zombie Dog, Gargantuan, or Fetish following you and not in combat, your movement speed is increased by 30%.
  • Tribal Rites Reduce the cooldowns of your the following skills by 25%: / *Hex / *Gargantuan / *Fetish Army, Big Bad Voodoo, Hex, Gargantuan, / *Summon Zombie Dogs and / *Big Bad Voodoo / *Mass Confusion skills by 25%.
  • Midnight Feast You can have 1 additional Zombie Dog summoned at one time. The damage of your Zombie Dogs and Gargantuan is increased by 50%. / Additionally, you may have 1 additional Zombie Dog summoned at one time.
  • Corpse Spiders 
    • Blazing Spiders : Throw a jar with fire spiders that that return 3 Mana to you per hit.
  • Grasp of the Dead Cost: 150 Mana / Cooldown: 8 seconds / Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 560760% weapon damage as Physical over 8 seconds.
    • stat : Increases damage dealt to 1 Physical damage per second for 8 seconds.
    • Groping Eels : Increase the damage done to 8801360% weapon damage as Physical.
    • Unbreakable Grasp : IncreaseRemoves the Mana cost and increases the Slow amount enemies are Slowed to 80%. Changes damage/ Damage type is changed to Cold.
    • Desperate Grasp : Reduce the cooldown of Grasp of the Dead to 64 seconds. / Damage type is changed to Poison.
    • Death Is Life : Enemies who die while in the area of Grasp of the Dead have a 10% chance to drop a health globe or summon a Zombie Dog. Damage type is convertedchanged to Poison.
  • Acid Cloud 
    • Corpse Bomb : Raise a corpse from the ground that explodes for 620700% weapon damage as Fire to enemies in the area.
  • Zombie Charger Call forth a reckless, suicidal zombie deals 6 - 6 Poison damage to all enemies in its path before decomposing.
    • Zombie Bears : Summon zombie bears that stampede towards your enemy. Each bear deals 400520% weapon damage as Poison to enemies in the area.
    • Lumbering Cold : Zombie winter bears crawl out of the ground and run in all directions, dealing 200280% weapon damage as Cold to nearby enemies.
    • Pile On : Summon a tower of zombies that falls over, dealing 800880% weapon damage as Physical to any enemies it hits.
    • Undeath : If the Zombie Charger kills any enemies, it will reanimate and charge nearby enemies for 360480% weapon damage as Poison. This effect can repeat up to 2 times.
    • Explosive Beast : Summon an explosive Zombie Dog that streaks toward the enemy before exploding, dealing 580680% weapon damage as Fire to all enemies within 12 yards.
  • Firebats Cost: 150 Mana initially, and an additional 75125 Mana while channeling / Call forth a swarm of fiery bats to burn enemies in front of you for 425475% weapon damage as Fire.
    • Dire Bats : Summon fewer but larger bats that travel a long distance and deal 495500]% weapon damage as Fire.
    • Hungry Bats : Rapidly summon two bats that each seek out a nearby enemy for 635750]% weapon damage as Fire.
    • Plague Bats : Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of660720% weapon damage as Poison.
    • Vampire Bats : Firebats has an initial Mana cost increased to 225of 250 mana but no longer has a channeling cost. / Firebats' damage type turns into Physical.
    • Cloud of Bats : Call forth a swirl of bats that damage nearby enemies for 425]% weapon damage as Fire. The damage of the bats increases by 20]% every second, up to a maximum of 100850]% weapon damage after 3 seconds.
  • Big Bad Voodoo 
    • Ghost Trance : The ritual heals all nearby allies for 5% of their maximum Life per second and reduces all damage taken by 20%.
  • Piranhas Piranhas
    • Bogadile : A giant bogadile emerges from the pool of water, Stuns, and bites a monster dealing 1100% weapon damage as Physical.
  • Confidence Ritual Confidence Ritual
    • stat : You deal 25% additional damage to enemies within 20 yards.
    • desc : Take your enemies into your confidence. Bring them close, so that they may share the fruits of your efforts.

Wizard


  • Unstable Anomaly When you receive fatal damage, you instead gain a shield equal to 300400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds. / This effect may occur once every 60 seconds.

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